Thread:Golby Face!/@comment-70.215.128.24-20170527002338

I couldn't do a blog post so I thought I could discuss something here so here it is:

I was thinking that the void could be a realistic ecosystem like the Open ocean.

The void would have 3 different Sea levels: Surface, Abyssal Zone, Trenches.

Surface: the top of the biome, the only light sea level of the area.

Abyss: Dark and filled with deep sea creatures.

Trenches: only area with ground, outcrops, flora, and resources. Has brine too, but only small pools of it.

Their depth ranges would be Surface: 0-300 Abyssal Zone: 300-800 Trenches: 800-1500

I decided fauna already in-game that could live in the biome

Surface: Reaper Leviathan, Reefback, Hoopfish, Boomerang, Bladderfish, Warper, Spadefish, Biter, Garryfish, Peeper, Skyray

Abyssal Zone: Ampeeel, Boneshark, Spinefish, Ghostray, Jellyray, Crabsquid, Ghost Leviathan, Reginald, Blighter, Mesmer, Warper, Bloom Plankton, Eyeye

Trenches (a.k.a the bottom of the biome): Spinefish, Ghostray, Crabsquid, Blood Crawler, Mesmer, River Prowler, Boneshark, Bleeder, Warper, Rockgrub, Bloom Plankton, Eyeye, Floater

Flora: Blood Vine, Blood Root, Ghost Weed, Deep Shroom, Gel Sack, Gabe's Feather, Ghost Tree

Eggs: Crabsquid, Ampeel, Mesmer, Boneshark,

Problems with the biome: The biome is the outer side of subnautica so it would be hard to design as a forever long place, biome could be too deadly Prawn could get stuck here, maybe a PDA entry could suggest NOT to use it down there unless it can be hooked up with a cyclops. 