Talk:Game Modes/@comment-47.146.160.29-20170625005940/@comment-2602:306:BD8F:B520:C77:D98B:5361:40E-20170710111610

Here's What You Can't Do Without Creative Mode

-Build Bases On Islands

-Travel To Islands

-Gather Resources

Without Creative Mode There Is No Gameplay Because Diesel Engines Are Not In The Gameplay So Energy Generation Is Not Possible Nuclear Rods Are Too Difficult To Craft Thermal Plants Can't Work At Certain Depths Solar Panals Require Access To The Sky Pressurized Diesel Generators Are The Only Way To Have Electrical Energy Underwater Diesel Generators Would Have To Be Constructed In A Seperate Seabase With Piping Venting Exhaust Above The Water Level This Means Such Seabases Constructed Underwater Would Have Smoke Stacks Sticking Out of The Water The Power Transmitters Could Then Be Used To Distribute Energy To Nearby Seabases

Good Luck Getting The Developers To Add That To The Gameplay Without Creative Mode There Is No Gameplay Because In Other Modes You Can't Produce Energy You Can't Fabricate Blueprints And There Are No Resources Accessible Anywhere On The Entire Map The Battery Chargers Require Diesel Power Deal With It You Can't Call It "Nuclear" Because The Nuclear Reactors In This Game Are Impossible To Craft Even In Creative Mode And They DO NOT Produce Any Energy Nor Do The Bioreactors or Thermal Plants Deep Sea Construction Below Surface Depths Is Impossible In My Canon So You Developers Don't Have The Gameplay At All The Seamoth And The Cyclops Are Not Submarines At All They Are UFO /USO Vehicles