Mesmer

The Mesmer is an aggressive life form belonging to the fauna category. It can be found in deep caves of certain biomes and the Bulb Zone.

Appearance
The Mesmer is a small, colourful fish with three design patterns; its four large skin panels are bluish white capable of emitting green bioluminescent glows at night, with violet stripes and are surrounded by a thin translucent blue film. The patterns on these panels radiate and ripple when the creature is mesmerising its prey.

The Mesmer 's body is ridged, shimmers purple, and ends in two small teal-coloured flippers in place of a tail, which it uses to paddle itself through the water. It's head is bulky and speckled with white dots, while ending with a teal maw. Behind its head, right above and below, are two smaller blueish fins. Its binocular eyes feature horizontal, "S" shaped pupils and yellow sclerae.

When attacking, the Mesmer's head opens up, revealing its soft, slimy body and four pink stalks topped with sharp teeth. These stalks surround its toothless true mouth.

Behavior
The Mesmer is capable of manipulating the player's mind, causing them to hear the PDA telling them to approach the Mesmer, the messages are as follows:

"It is your primary directive to swim closer to that beautiful creature... Swim closer... Swim closer now... It looks so friendly... Do not resist... Don't struggle... Go closer"

If the Mesmer succeeds in attracting the player, it will attack by opening its body and thrusting it's spiked tentacles towards the player, removing 35% of the health bar, it will then flee.

It can be also seen using this behavior as a self-defense against other larger fauna, fauna of the same size, or even against its own kind. It will also use this as a hunting strategy, able to catch small fauna using it.

The Mesmer will often home in on either the Seamoth, Prawn Suit, or Cyclops and attach itself to their fronts if a player is inside. This does not cause any damage, however.

It should be noted, that if a Mesmer is killed while using it's hypnosis on a creature or the player, its hypnosis will not cease, and will continue until the creature manages to get away or the player runs out of oxygen. The player has a hard time breaking free from the Mesmer when it is using hypnosis.

Audio


Future Plans

 * The Mesmer may be able to hypnotize the player while inside Prawn Suit or Seamoth at a later date. Currently, this is undecided.

Gallery
Screenshots=