User blog:Tick522/New base peices

so i wanted to make a blog on all my ideas for new base peices.

feel free to add your own ideas in the comments.

1 Power generator.

this would be like the old one in the early stages of the game.( i dont know the name of it) you would put 4 power cells i  it this time instead of 6 and you would place it outside your base i think the recipe would be: power cell + power cell + power cell + Power cell + titanium + silver.

2 diaganol corridor.

so everybody knows there are 4 sides of the multipurpose room that you cant attach corridors to. so this would be the same as the regular I corridor just it would be able to attach diagonally to a multipurpose room it would have the same recipe: Titanium + Titanium.

3 large alien containment.

so this would be a really big peice it would be the height of 1 and a half multipurpose rooms, it would be the lenght of 2 multipurpose rooms and it would be the width of 1 and a half multi purpose rooms on 1 side there would be a area that would be the width of a corridor where you could stand and stuff. you would still have to put a hatch to get in. and i think it would have a planter that could fit a 6 x 8 of space. you would be able to stack them and place the side by side. and when you put them back to back you could have a wider containment. in it creepvines would grow to be taller and animals would grow a little bit bigger but still pretain there same inventory space. and also there ould be the ablity to change the way the terrain at the bottom of the containment would look like and it would match certain biomes. the recipe would be: enameld glass + enameld glass + enameld glass + enameld glass + enamled glass + plasteel ingot + plasteel ingot.

4 cyclops docking bay

this would be the the width of half a mulltipurpose room and would be the lenght of 2 corridors. it would have 6 wall spaces ( 2 on each side and 2 on the ceiling ) it would hava a specialized hatch on1 end where when you drive the cyclops close enough it would dock and when you get out you will be in your base. it would also charge your cyclops. the recipe would be: advanced wiring kit + gold + titanium ingot + titanium ingot.

5 scanner room tazer upgrade.

this would be an upgrade you make and put in the scanner room. what it would do is wen you you press a button it would realease an electrical shock, wich would be usefull for when a stalker takes your camera if you use this the stalker would let go of your camera and leave it alone for a while. it would also electricute any fuana near by becuase water conducts electricty and damage them. the recipe would be: computer chip + battery

6 hydro plant

with this it would be something that powers depending on the speed of the water in the update this wouldbe in they would also add a new measuring thing for water speed wich will effect how fast you swim or vehicles move if the water speed is higher or lower the water speed will also effect if things like beacons will stay where yu put them. back to the hydro plant, it will only be effective if you put it in water speed above 10 kilometers an hour. the recipe would be: wiring kit + computer chip +titanium + titanium + power cell

7 greenhouse

this would be a large room with rows to put plants and a glass roof. in it plants will gow faster and lantern tree fruits will regenerate quicker. it would have 10 wall space 3 on the longestside and 2 on the shortest side. the recipe would be: enamled glass + enamled glass + enamled glass + titanium ingot + titanium ingot.

8 lead door

so in the update this would come in there would be a function where a nuclear reactor would have radiation and it would spread to parts of the base. to stop this you would put a lead door in the corridor connected to the reactor room to stop the radiation from going to other parts of the base. the recipe would be: titanium + lead + lead + lead

9 containment corridor

this would be a corridor the would connect large  alien containments to other large alien containments or small alien containments. it would be a corridor filled with water so the animals can swim feely. you can also make it so there owuld be a hatch where the containments anmials can go outside of the containment. wen they leave the contain ment they wont grow to full size and will always come back to the alien containment after a bit. when they are out of the alien containment they do have a risk of getting eaten by predetory fuana. the recipe would be: glass + glass + titanium.

ok this last on is not a base peice but i had the idea

10 seamoth speed upgarde

the seamoth speed upgrade will be a module you can craft at the vehicle modifaction station. there will also be a mk 2 version with the mk 1 increasing speed by 10% and the mk 2 version increasing speed by 20%. you will also find a mk 1 in a wreck in the koosh zone. the blueprints will be gotten by finding data boxes. the recipe would be: gold + titanium + computer chip

so guys what do you think? levae your ideas in the comments.