Talk:Tools/@comment-50.105.155.221-20160321050926/@comment-204.108.110.73-20160921205550

I actually agree. Maybe you need, after unlocking the base, to put the Precursor key with an Ion Crystal Matrix and 5 Kyanite crystals to get, let's say, the HydroPhase Rifle "Freezes for 5 seconds and instakills afterwards!" Also, Warpers wouldn't teleport out so you could actually kill them for once. It would have to be hard to get and can only be recharged at a special station some where in the Precursor Thermal Reactor which can be moved. Just a thought. Here's a more complete list:

1: HydroPhase Rifle: 2x2 space, has 600 energy capacity, takes 5 energy per shot,crafted at Modification Station with 1 stasis rifle, 1 Ion crystal matrix, 1 Precursor Key, 5 Kyanite Crystals: Creates Stasis ball(that Warpers can't teleport out of) which fills with blue gas over five seconds, and upon breaking, instakills anything in radius exept player.

2: HydroPhase Recharge Station: Found exclusively inside Precursor Thermal Reactor, 2x2 space, instantly recharges Rifle at 10 power for 1 Seabase/Cyclops power. Can't be placed outside of Seabase,cyclops, or thermal carrier.

3: Thermal Carrier: Seabase module, Placed Anywhere on free terrain, HydroPhase Recharge Station can be placed inside, automatic entry hatch, needs 3 enamled glass and 3 plasteel ingots. Transparent, use model for old observatory. Charges up to 1200 energy from nearby thermal reactors and solar panels.