Talk:Depth Levels/@comment-74.213.68.14-20170126221335/@comment-34493530-20180128223638

well, I see why the devs decided to have this more laid back way of playing the game where you're more thinking about managing numbers and timers rather than getting decompression sickness or nitrogen intossication every single time they dive or surface too fast.

I would still like to see a mod for it, maybe give the character a 600m max diving depth where you start consuming oxygen rapidly and take big ticks of damage if you don't have a reinforced diving suit and once you reach 1200m you can't move freely outside a vehicle without taking huge amounts of damage.. then eventually also make it so you lose 1 or 2 health/s if you dive too rapidly, a way to add a bit of realism without really hurting the enjoyment