Talk:Cyclops/@comment-2601:151:4480:4331:81F7:A7D8:CEB7:C35A-20170924030422/@comment-2003:72:2D1A:7900:D0EC:600:56FF:968C-20170927220027

1: Definitely agree with this, albeit it should be nerfed to a certain point to prevent abuse and make sure the few beasts that can actually damage the cyclops still remain a threat, and to make it far more expensive compared to fixing it the old fashioned welder wielding way, but im not seeing this happening anytime soon, since this would need a whole new balanced mechanic. Would be nice though, simply deploy little robots like the vehicle bay, pay 200 energy, wait 30 seconds, get fixed up.

2: Unnecessary gimmick, since you have a glass floor and a giant bay which allows you to see what you have docked. Instead of ejecting the vehicle, i'd much prefer a winch or something to reel in your prawn from below you, so you don't have to park the cyclops in a tight spot (Mountains, looking at you and the Reaper gang hailing there)

3: Not gonna happen, since the cyclops is designed with a completely evasive mindset, with it being a mobile base after all, hence the creature radar, silent running and the decoy tube, which all have their respective strenghts and flaws. Pop a decoy and rush out of the danger zone, kill the engines and watch all the red dots disappear, or lay low, pop a decoy and rush through the opening whilst the reaper is distracted - aka play it safe. Also the cyclops can take quite the beating before you get in real trouble, in my experience fires can hurt you a lot more then reapers. Same reason as to why the minishield won't come back, it just encourages reckless behaviour which should be reserved for fight-or-flight situations.

4: The shield is meant for those few situations where you can't outsmart or outrun any aggressive fauna in your way (think of the northern entrance to the lost river or any of the narrower areas of the river in which the small Ghost Levi roams) rather then for emergencys, since it has a substantial energy requirement, which could severely cripple you when you are low on power, and the energy is better spent on the fire supression.

5: Right now i'd prefer it if reapers would stop with their glitchy terrain behaviour before having a special animation for the actual attack. Sea Dragons often use their meteor barrage, which can wreck you if you are caught off guard.

To the other guy: build one, that is why the cyclops has so much empty space in the first place.