Talk:Power Cell/@comment-34789605-20180223065001

Wow. The fact that mine is the first comment since JULY I think reinforces how USELESS Power cells are in the game. Just as reference I am toward the end of the game and have 11 of these taking up space.

Why useless? A few things... As of right now there are all of THREE things that use power cells. The Seamoth, The Vehical Fabricator, and the Cyclops shield. THAT IS IT. While the PRAWN suite and the Cyclops both "Use" Power cells, Neither vehicle requires them in the making of them. The first time I played I didn't know this, and in preparation for making both vehicles, I dutifully farmed 8 power cells, 2 for the PRAWN and 6 for the Cyclopes. Boy was my face red!

You would think extra power cells would be good for swapping them out while charging? Yeah, except in the whole game, I only ever needed to do that twice, and as I said, I had 8 spare Power cells collecting dust. What is worse, is once you have the “Thermal energy” module for the PRAWN and Cyclops, you basically have unlimited power in most places, and don’t even NEED to swap power cells. It gets even worse when you factor in Ion Power Cells.

The Devs should have really though of more uses for these things… Maybe a spare generator like the early Beta that can use Power cells to power your base? Maybe have Ion Power Cells use normal Power Cells as part of the recipe?

As it stands… In the Entirety of the game you basically need to only make THREE of these and not a single one more