Board Thread:General Discussion/@comment-165.214.12.81-20170119105941/@comment-24.155.131.179-20170121060428

great, self-inflictd difficulty

try making an upside down base, try holding your breath for ten minutes, try only eating seaweed

this is lazy proxy for development teams not making a natural difficulty curve. and that's fine! It's not really a survival game, it's an exploration one