Talk:Reaper Leviathan/@comment-108.200.101.40-20160327062152

I've read quite a few comments that post the question of why we don't have any real weapons in the game... and although 80% of people seem to agree and therefore would like to see some type of offensive weapons added in the future, there's always some 20% that think that adding weapons would break game immersion and detract from the overall experiance of the game...

Some of the arguments against weapons are that it wouldn't make sense for a mining vessel to have weapons... However most ships, no matter what their ocupation would at least carry personal weapons in case of an attack by pirates or other enemies while in transit... also most ships have some form of security officials overseeing crew operations and help keep order when fights break out... Stun battons, tasers, stuff like that would be available in most cases.

Next some say that the addition of weapons would break the immersion of the game as we'd switch focus from exploring and building to going around killing things... to which I post the question...

Why?

Why would I bother going around killing things when all I really want to do is defend myself from the Reaper Leviathan that's been guarding the last fragment of Cyclops Bridge I need to make one?

Now a little history about the game.

When I first bought the game, the idea of having next to no weapons made sense... Back then all we had was the Knife... and there really weren't any preditors that could mess us up too bad... the sea felt safe and free... We could go exploring wherever and whenever we wanted... Then they added the Reapers... and suddenly I felt scared to go exploring past the kelp forest or get too close to the wreck of the Aurora...

In short the game truely changed with the adition of a predator that could kill me not only when I was out in open water but while I was in a sub no less... That's when I started wondering why we don't have any real weapons to deal with such threats... which are probably only going to get more numerous as future updates get released...

All I ask is that the developers give us some way to kill reapers... Having the Cyclops be able to equip a mining laser or attach a biomesh framework that can genetically grow the electric eel things onto it's skin for defense or something like that would make it to where players can explore and defend themselves, maybe mine witht the laser as well but not have to ruffle feathers over the thought of having conventional weapons added...

I don't know, This is just something to think about... It just bugs me that while in the past having no weapons made sense. since there wasn't a reason to have them, now that the reapers and possible future enemies have arived the developers seem to be holding fast to a "I am a friend of all creatures" m entality  (Even when they could care less about being a friend to me).

If you don't like weapons, fine, don't craft them if they get added, but please don't try to keep other people who may or may not be the silent majority from using them to help make the game a little more fun.