Talk:Thermal Plant/@comment-99.157.51.142-20170107231432/@comment-2.97.137.173-20170307165619

You can have one base with separated modules. When you build a base whose components snap together, the power / integrity connection remains even if you physically disconnect modules. So --

1. Place your thermal plants. You can put them on a foundation if you like.

2. Put a base piece nearby, within transmission range of the plants. If you put them on a foundation, you've already done this step.

3. Now, you need to build your base out from the thermal plants to where you want all the main base activity to be. Use vertical connectors and corridors; they're the cheapest.

3a. This long-ass corridor does not need to be built all at once.

3b. This long-ass corridor does not need to be contiguous.

It is a little tedious to set up, and I'm probably not explaining it very well. It doesn't seem very sensible, but it's how the game decides which structures are grouped as one base.

(I discovered it by accident. I wanted a nice view out of the bottom of the Moonpool, but that would have separated it from the main base. I only had enough material for four corridors, so I 'walked' them out with the intention of being able to build the main base area in a location that allowed it to line up with the Moonpool when I came back with more material. However, I noticed that the hull integrity was responding as though the parts were connected physically. So I put a hatch on one of the corridors, stuck my head in, and found power and oxygen. Cool!)