Talk:Crashfish/@comment-30849724-20180531204117

If you ask me, the scientific reasoning behind the behavior of this creature is flawed. It doesn't even give a warning (besides showing itself which we wouldn't see unless we were looking right at it) when you get too close. It just dies. I think it would be better if you thought about it like how game theory theorized about the creeper, and the crash fish reproduced by spores or something that would attach themselves to whatever it explodes on, either spreading them to other places, or having food to grow on if the player was killed. (At least, this explanation would make more sense if you couldn't find any eggs) Maybe a more fungusy redesign.