Thread:Tueman/@comment-2138856-20150318074502/@comment-5030775-20150318165559

The way I described it in Guide: Attitudes is that Peaceful creatures have no use and are purely cosmetic, Fleeing creatures flee, and Passive creatures have a use to the player (DNA or drops). I can see how this can be confusing and if you like I can revert everything back to the old system.