Ice Worm

The Ice Worm is a large aggressive fauna species that burrows beneath the surface of the ice. They appear to be ambush predators, drawn towards heat and sound above them.

Possible Future Plans

 * Bust up through Ice, and go back down and leave a hole
 * Could have LD made worm chambers with breakable model capping it. Player can go back into chamber and explore
 * Simpler approach just have it randomized where it comes up, and doesn’t leave a hole
 * Very large - big enough to attack vehicles
 * Slam head into ground and send ice chunks around that can do damage
 * Not game monster. Not paying attention to you, just more of an obstacle
 * Worms navigating through network of tunnels
 * Maybe grab onto vehicle and you have to get out and get them to release it
 * Attracted to (triggered by) rapid movement or heat
 * Visible as heat sources on some kind of radar display (hovercraft)
 * If it is indifferent to player, perhaps give it some other purpose (hunting other creatures?) to give it more ‘set piece’ impact
 * Prototype goals: figure out how big is big enough, try variations of behavior (attack player vs ambient hazard vs set-piece)
 * Consider smaller systemic worms for general gameplay + a larger ‘emperor’-style worm for a fictional set-piece.