Talk:Torpedo System/@comment-34001451-20180123054624

alright so torpedos are pretty damn useless i've heard and experienced. Gas torpedos are alright but vortex are basically useless, and the torpedos are really hard to aim with. My idea with torpedos is they give them a buff (so they can be more useful as a weapon than a knife, cuz they're not) and make a torpedo system for the cyclops. The cyclops is very defensive, but can't actually do anything to fight back if under attack. I also have some cool ideas for more torpedos:

Torpedo: basic starting torpedo, is pretty basic and has no special effects (2x Titanium) others will be unlocked as you find the materials or will have to be scanned.

Vortex Torpedo: same as current but improved to be less useless

Gas Torpedo: same as current but improved to be less useless

Explosive Torpedo: Explodes upon impact dealing a bunch of splash damage or something similar (Crystalline Sulfur and titanium)

I don't have any other torpedo ideas, but I think one or two more (but probably no more than that) would be a good way to make use of some of the items in subnautica that aren't really used that often if only once or twice (such as diamonds, kyanite, nickel ore, mercury ore, acid/deep mushrooms). These are honestly only used a few times and it would be nice if they could be used for something more.

But overall, I think that the explosive torpedo and an offensive mechanism for the cyclops would be the best things to consider from this post