Cyclops

The Cyclops is a 54.5 meter (179 foot) long submarine that is player-controlled and can act as a mobile home base. It has a top Speed of 14.4 Knots or 7.4 m/s (27 km/h).

The Cyclops can dock the Seamoth personal submersible similarly to the Moon Pool.

A computer terminal on the bridge allows the player to give their Cyclops a custom name. This custom name is displayed along the starboard side of the vessel and has a 14 character limit. The terminal also allows the player to adjust the color of the exterior, as well as the external custom name. The Cyclops can be further customized using Placeable Items constructed with the Builder.

The Cyclops also has an on-board A.I. that will warn the player of danger and a beacon that allows the player to find the Cyclops again.

How to Use

 * 1) Press "LMB" to initiate the Cyclops's driving controls at the steering column.
 * 2) Press "LMB" when in pilot mode to activate sound horn.
 * 3) Move the Cyclops forward and backwards with "W" and "S".
 * 4) Steering is "A" and "D" to turn left and right.
 * 5) To dive (descend) use "C" and "Space"  to rise/surface (ascend).
 * 6) Use the mouse to control the visual field.
 * 7) Press "E" or "RMB" to dismount from the driving position.

Influence of Depth
Above 100 meters, the Cyclops does not suffer any damage from collisions. However, at 100 meters depth, the player will be alerted by the on-board A.I stating, "PASSING SAFE DEPTH." After this warning, any collisions suffered will rupture the hull, spilling water into the compartments. This water builds up over time, filling first the bottom level and then the top. This water has weight, and affects the buoyancy and orientation of the submarine. It will eventually be dragged down by the increased weight, and may fall onto its side, obstructing passage inside the vessel. The interior of the submarine will show signs of damage that was taken from either going to crush depth or colliding with the seabed, coral reefs, and cliffs. However, the hull breaches can be repaired by the Welder. Once all the major breaches have been repaired, the A.I. will alert the player and the automatic system will begin to drain the water.

The Cyclops has a collapse Depth of 200 meters (656 feet), at which point its hull will begin to rupture by itself and the compartments will start to flood. When this depth is passed, the AI will warn you to immediately go up in order to avoid damages to your Cyclops. At this point it is a good idea to rise above 100 meters because if you flood and sink at this depth the hull can not be repaired and you will lose your Cyclops.

If a Fabricator is installed on the Cyclops, it will display a "Submarines" tab in the fabricator menu. If the player is in possession of the Cyclops Pressure Compensator Blueprint and a Plasteel Ingot, it is possible to craft the Pressure Compensation Module. Other more powerful Upgrade Modules such as the Shell Hull Reinforcement Module and Chelonian Hull Reinforcement Module will craftable in the future.

Energy
The Cyclops uses up Energy as it is used. At 100% power, the Cyclops can travel approx. 4450 meters (44.5m/1%). The engine room at the rear contains Power Cells. Once a power cell contains 0 energy it will be removed from the submarines power cell slot. The player can then craft a new power cell and put it in the empty slot in order to "refuel" the Cyclops. If there is a fabricator on the Cyclops, then it will drain the power cells when in use.

A Power Upgrade Module can be obtained from the Aurora's power generator room that improves the Cyclops's energy efficiency by 100%, increasing the approx. travel distance to 8900 meters (89m/1%).

The Cyclops will not use energy when in Freedom Mode or Creative Mode.

Future Plans
The unimplemented Exosuit will use the Cyclops' docking bay just like the Seamoth.

Recipe
The Cyclops, which is built in the Mobile Vehicle Bay, requires the following Resources, which are created through the fabricator, listed below:

Gallery
For a more complete gallery, visit Cyclops/Gallery.

Trivia

 * The most logical reason for its relatively shallow collapse depth is the large observation bubble located in the bridge.
 * The console left of the steering wheel is marked with "ALTERRA", similar to the Survival Knife displaying the manufacturer title "Alterra Arms". Alterra is a corporation also known from the game Natural Selection 2, which was also developed by Unknown Worlds Entertainment.