Talk:Seabases/@comment-3570457-20160319064819/@comment-107.223.130.147-20160409024642

They put solar panel and bioreactor fragments near the safe shallows. Solar panel power gets used first, then reactor power. So, your reactors act like backup generators that kick in if you use up all the solar panel power at night or do so much crafting the solar power generation can't keep up.

I figured this out, b/c I have a base with 4 solar panels. Was really annoying with it going down at night after heavy amounts of crafting eating up all the power. I found the bioreactor, so on a whim I decided to build one on my base. I thuoght I'd have to baby-sit it by keeping it topped up with compost all the time. After a lot of in-game days, I checked on it... it still had 30/100 power. It was only using power when the solar panel power banks were completely drained (which was always at night if I was doing heavy amounts of crafting).

So, build a bioreactor early on, then upgrade to a nuclear reactor later as a backup generator. Works great. (This is for April 2016 build)