Board Thread:General Discussion/@comment-67.249.65.239-20150607185829/@comment-86.152.205.239-20160522122216

I had the same issue in build 32425 May-2016, but because I was in shallows, I couldn't manoevre enough to expose the First Aid kit. Tried clipping and looking at the void between cabins, no joy; tried glitching inside so I could swim into the corners and see through surfaces, nada; tried the floater trick, nope (if you try this and can't get the floaters off, try to take them off from the inside, or use a propulsion cannon). Then I decided to get sneaky and use the debug tools. I managed to free my Cyclops by going into the F1 menu (and then pressing F8 to free the mouse), then PhotoTour > Look_at_kelp (note that after you press F1 to close the overlay, it will teleport you somewhere else, so this might not be pleasant depending on where your Cyclops is :/). But, it worked for me - swam back to the Cyclops which appeared to be in exactly the same place, but free from the First Aid (which I found floating where the Cyclops had been)