Console Commands (Subnautica)

Console Commands are a group of tools that adjust the player's Subnautica experience outside the normal scope of the game. These commands can be used for debugging purposes, viewing partially implemented content, or simply for player enjoyment.

List of Commands
Warning! SAVE your game before using these cheats!

Spoiler warning! Using these commands might impair your Subnautica experience!

[NAME] represents a variable text input that depends on the command.

[#] represents a value of the player's choice.

[x] [y] [z] represent coordinates.


 * ITEM [NAME] [#]
 * Adds a specified amount of a certain item to the player's inventory.
 * Example: "ITEM TITANIUM 5" will add 5 Titanium to the player's inventory.
 * For items with spaces in their name (e.g. Stasis Rifle), make them one word (e.g. STASISRIFLE).
 * A complete list of items can be found here.
 * SPAWN [NAME] [#]
 * Spawns a specified amount of a certain or object in front of the player.
 * Example: "SPAWN SEAMOTH" spawns a Seamoth, "SPAWN HOLEFISH 5" spawns 5 Holefish in front of the player.
 * SUB CYCLOPS
 * Spawn the Cyclops in front of the player.
 * NODAMAGE
 * Toggles the cheat preventing players from being damaged by life forms and environment.
 * Toggles damage to the Cyclops and Seamoth.
 * This also disables the player's ability to damage lifeforms or Seabases.
 * NOCOST
 * Toggles unlimited, free use of the Fabricator, Builder, Constructor, and Workbench whether the player has the required items or not.
 * OXYGEN
 * Toggles the cheat giving the player an unlimited supply of Oxygen.
 * RADIATION
 * Toggles the cheat disabling radiation.
 * NITROGEN
 * Toggles longer underwater time and adds the factor of decompression sickness if not careful.
 * BIOME [name]
 * Teleports the player to a specific Biome.
 * Biomes: safe, kelp, grassy, mushroom, koosh, jellyshroom, sparsereef, grandreef, dunes, mountains, deepgrand, bloodkelp, underislands, smokers, inactivelavart, islands, tree.
 * Type BIOME without a biome name to see this list in-game.
 * WARP [x] [y] [z]
 * Will warp the player to the coordinates of their choice (Example: WARP 1 1 1).
 * BATCH [x] [y] [z]
 * Will warp the player to the centre of a batch of their choice (Example: BATCH 1 1 1)
 * WARPME
 * Teleports the player to the Cyclops ,Escape Pod or Seabase, depending on which the player last entered.
 * GOTO GENROOM/AURORA
 * For going to the Aurora's generator room quickly.
 * GOTO JELLYSHROOM
 * For going to the Jelly Shroom Caves quickly.
 * SPAWN
 * Respawns player a tiny distance away. Good for getting un-stuck.
 * KILL
 * Respawn instantly inside the escape pod with inventory intact. Useful as a "teleport" feature. Not recommended on Hardcore game setting.
 * TAKEDAMAGE [#]
 * Hurts the player for # damage. If no value is entered, the game will hurt the player by a random amount.
 * DAY
 * Sets time to day. Note: When using this code Supply Crates don't spawn.
 * NIGHT
 * Sets time to night.
 * DAYNIGHTSPEED [#]
 * Sets the day/night cycle speed multiplier (default 1). A # of "2" would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower.
 * SPEED [#]
 * Sets the game speed multiplier (default 1). A # of "2" would be 2x gameplay speed. A float such as 0.1 will slow gamespeed to 10%.
 * SPAWNLOOT
 * Gives the player some loot and tools.
 * Gives: Quartz, Copper Ore, Silver Ore, Salt Deposit, Gold and 4x Scrap metal.
 * MADLOOT
 * Gives the player some loot and tools.
 * Gives: Knife, Builder, 3x Battery, 4x Computer Chip, 5x Creepvine Piece, 10x Titanium and 10x Glass.
 * BUBBLES
 * Spawns several bubbles (air) around the player.
 * DIG [#]
 * Removes all terain around the player in a sphere with a diameter of # meters (max value: 100).
 * This command puts a severe strain on the RAM.
 * EXPLODESHIP
 * Initiates the explosion of the Aurora's dark matter reactor.
 * The explosion sound will not play.
 * RESTORESHIP
 * Returns the Aurora to its original form. (NOTE: Seems to turn on radiation.)
 * FREECAM
 * Allows you to freely leave your character and roam the terrain, even fly through solid objects. Use the command again to go back to your character. (WARNING: Very sensitive movements, cannot open menu or inventory while in freecam.)
 * To manipulate freecam movement, use shift to accelerate. Pressing the numbers 1-5 also appears to change the speed at which you move using shift.
 * NOSHADOWS
 * Removes shadows. Game restart needed to re-apply.
 * NOBLOOM
 * Removes bloom. Game restart needed to re-apply.
 * DEBUGSOUND
 * Toggles sound
 * FARPLANE [#]
 * Changes your viewing distance. 1000 is normal.
 * FOV [#]
 * Toggles player camera zoom (5-60), 60 is normal. Different types of lens framing such as flip, upside down, telescopic effect, etc., are found in the values of 5 to 500,000.
 * ENTRESET
 * Reloads all assets of the game (except for terrain).
 * GAMERESET
 * Resets the game, including the player's inventory and position, to when it was last saved.
 * COMMANDS
 * Shows a complete list of commands; however, not all of them can be viewed due to the limitations of the screen.
 * FREEDOM / SURVIVAL / HARDCORE
 * Changes game mode to chosen type.
 * SIZEREF
 * Spawns the "Wasabi One" diver. Can be used as a size reference. Must be looking at terrain.
 * ENTGAL / ENTGALLERY
 * Spawns a long line of boxes on which are every single entity in the game, including some not implemented nor even spawnable.
 * BLUEPRINT [Name]
 * Gives the player a certain Blueprint in their PDA
 * Example: "BLUEPRINT TRANSFUSERBLUEPRINT" will unlock the transfuser blueprint.
 * FORGET [Name]
 * Allows the player to forget a certain blueprint.
 * Example: "FORGET CYCLOPSBLUEPRINT" will cause the Cyclops blueprint to not appear in the PDA.
 * ALLBLUEPRINTS
 * Will unlock all blueprints in the PDA.
 * FASTBUILD
 * Will allow the player to build modules in an instant of a second with the builder tool.
 * This is good to use together with NOCOST command.
 * PRINTBIOME
 * Will show you on screen what biome you are currently in.
 * Shows map that can be seen from the sky where biome boundaries are.

How to use
The console is an optional feature and is disabled by default. To activate it you need to press F3 and you'll see a checkbox ticked in the top left saying: "Disable Console". Press F8 to get a mouse cursor and uncheck the box to activate the console.

Once the console is enabled, press "Enter"/"~"/"Ø" / "Ö", depending on the keyboard, and type one of the commands above. Whenever you restart the game, you need to press one of the overlay keys first (e.g. F3) before pressing the console key

It is recommended to close all overlays before typing a command, as entering a number does change the game settings on some overlays (e.g. on the F3 overlay).

Also, some of the commands, like the BIOME command, do not work when the player is inside the Seamoth.

Examples:
 * Add a Knife to the player's inventory: ITEM KNIFE
 * Add a Flashlight to the player's inventory: ITEM FLASHLIGHT
 * Spawn two Stalkers: SPAWN STALKER 2
 * Add five Titanium to the player's inventory: ITEM TITANIUM 5

Input box use

 * Pressing "Enter"/"~"/"Ø" or "Ö" brings up an input box. This depends on country and keyboard layout.
 * And press "Arrow Up" / "Arrows Down"
 * This shows the previously entered commands.
 * Click "Enter" to select chosen command.

List of spawnable creatures or items
Most known raw materials, resources, vehicles and life forms are spawnable directly by their name.

For a complete list of spawnable items, click here.