Acid Mushroom

The Acid Mushroom is a hazardous type of life form belonging to the flora category. It can be used as a raw material in the manufacturing of Batteries.

The player can either pick by hand, or use a Survival Knife to harvest Acid Mushroom Spores. Be careful however, because harvesting in this manner can cause damage to the player, surrounding base structures, and nearby flora.

The Acid Mushroom and its spores can be planted in an Exterior Growbed, or in an Alien Containment.

Appearance
Acid Mushroom resemble real life mushrooms, having a very thick cap that appears to constantly pulsate.

There are two variations of Acid Mushrooms: a small one with a purple hue, and a larger one featuring a bright magenta cap with rest of it fading to a dull violet color.

It seems to emit faint bioluminescent glows at night, like most fauna and flora.

Behavior
The Acid Mushroom stays stationary on the seabed or other firm structures forming clusters. The Acid Mushroom will shrink when approached by players, returning to its full size only when it no longer detects the player.

As a defense mechanism, the Acid Mushroom has the ability of bursting open and releasing acid when damaged, damaging the player and destroying itself in the process. Vehicles like the Seamoth can also take heavy damage from ramming into or colliding with Acid Mushrooms. An Acid Mushrooms blast may also damage other Acid mushrooms, leading to the bursting of its surrounding mushrooms, dealing heavy, often fatal damage to the player and even destroying vehicles - this usually happens when an Acid Mushrooms in a cluster is destroyed without the proper precautions.

When farming mushrooms, the best strategy is to pick up all nearby mushrooms before knifing a mushroom for its spores. Since each mushroom drops 4 spores, one can pick three mushrooms and collect spores from the fourth to restock their mushroom supply.

Gallery
In Game Screenshots=

Trivia

 * The Acid Mushroom has a subspecies called the Deep Shroom, which can be found in the Blood Kelp Zone, the Sea Treader's Path, the Inactive Lava Zone and the Lost River.
 * Acid Mushrooms were edible in older versions of Subnautica.