User blog comment:King Sea Dragon/King Sea Dragon's Latest Terrible Idea!/@comment-35748056-20180601022413

I would have a biome where the terrain shifts constantly, uncovering scannables like wrecks and fragments, and occasionally a skeleton of a massive creature will become partally visable throught the shifting coral and sand, the skull could lead to a cave syatem containing large reasorce deposits, where it could be possilbe to be trapped untll the sand cycles and reveals the skull again. the surface biome would be called the shifting sands and have sparse flora and moderate fauna, several of the smaller edable fish would spawn heare along with biolumenecant forms of sandsharks and biters, the leviathan could spawn in the caves would be "woken' when the player enters the caves. It would be ancient with large outcrops of minerals and plants covering it, it wouldnt be hostile unless you got in it's eyesight, in which case the standard panicking and chaos occurs.