User blog:Sugarfree33/Some Ideas

'So recently, I've been thinking of a few ideas for Subnautica. The title explains itself.'


 * Seamoth Robot Arm - Maybe there could be more modifications for your submarines. I thought of a mini robot arm for your seamoth, it picks up items and fish, breaks resource nodes, and cuts kelp trees or other things without having to get out of your submarine. It inserts items into the sub trunk. If you have no trunk on your seamoth then the arm would insert the item inRobo_Claw.pngto your inventory, but at a cost of a longer animation, because the arm would slide inside the seamoth and hand it to you. The arm drains your seamoth's power quicker however, and your seamoth charges slower in the moonpool. The regular arm would cost 2 silicon rubber, 2 lubricant, 1 advanced wiring kit, and computer chip, and 3 titanium ingots (pretty expensive, but it's basically a prawn arm for your seamoth.) There could even be variants of this robot arm that are made in the modification station, such as a heated arm that cooks the fish it catches (add a power cell to your arm), a stasis rifle arm (add a stasis rifle to your arm (what else???)), and a drill arm (add 2 diamonds and a titanium ingot.) All these modifications can be found around the grand reef and the underwater islands.


 * Hive Biome - A new biome based off a beehive, somewhere in the grand reef or between the koosh and dune biomes. It is a giant blue hivelike sphere made of plant matter and coral, with a bit of bioluminescence. You can't enter the hive without a reinforced diving suit or a seamoth, since an extremely toxic sea anemone is covering the entrance and will kill you like lava would. There are 4 different rooms inside: the central area, the hatching chamber, the sea sugar room, and the throne. The central area is a pentagon shaped room, with 4 holes leading to the different rooms and back outside. Inside are 3 sugarguards patrolling. Sugarguards are blue bioluminescent and transparent worm creatures, with a bulb of glowing blue liquid at the end of their tail. They have powerful arms for leaping, and will leap at you then grab onto you and either sting you or bite you. The bite does 60 damage and the poison deals 4 damage over time for 20 seconds, and your hydration and hunger will drain faster. The sugarguards eat creatures and digest them into their bulb where it turns into the Hungerbane poison. Moving into one of the holes leads you to the sea sugar room. The sea sugar room has workworms, the main workers of the hive that produce honey and hatch new worms. They have 4 three fingered arms on their upper torso and 4 tentacles to move around, each with purple bioluminescent suckers. They have 8 eyes, and can camoflage as self defense. The workworms in this room produce sea sugar, a very good food that restores 80 hunger and 40 thirst. The sea sugar in this room is acquired in special pods, but the workworms will cover them up with their tentacles and call for the sugarguards with their telekineses, because the sugarguards have an antennae for that. The only way to get the sea sugar is to wait for the workworm to fall asleep, and sneak past. You can find parts for a sugar producer around the place, that you can scan and build in your base. The sugar producer scans sea sugar and genetically copies it, so it can produce lower quality sea sugar for you. The next room is the hatching chamber, which contains eggs for the worms and has 5 sugarguards and 10 workworms. The worms in this room are extremely defensive, and if you steal any eggs the worms will chase after you until you get at least 300m from the hive. The eggs vary from workworms, sugarguards and extremely rare queen eggs, covered in royal jelly. You can take these eggs and hatch them at your aquarium, and once you have 3 baby workworms, a queen and a sugarguard they will start to form a mini hive and the queen will start laying eggs and producing royal jelly. Eating the royal jelly will fully restore health, hunger and thirst, and will temporarily give you waterbreathing. Keep in mind it takes the queen 1 in game week to produce 1 royal jelly. The last room is the throne, and as you probably guessed, it contains the queen - a reaper leviathan sized monstrosity, with 3 mouths, and 1 huge eye. She spits globs of liquid sea sugar that burns you and slows you down. She is very fast, and instantly kills you. Royal jelly pods will be found in this room, but it is very risky to collect them since it aggravates the whole hive.

Thanks for reading! I know my ideas are way too bag and most likely won't be in the game, but I just wanted to share my thoughts. Put any criticisms or things you want to add in the comments! Have a wonderful ocean adventure!