Spawn IDs (Subnautica)

The following list comprises all items and objects that can be added to the player's inventory by using the "ITEM [NAME] [#]" debug console command. [NAME] represents the item's name, whereas [#] represents the number of items of that type the player wants to add to their inventory. One example is: "Item Knife 6" - Give the player six knives in the inventory.

Representations of symbols in the list below:
 * ITEM [NAME] = Is given item, while [#] is up to the player.
 * [*] = Items that can also be spawned in using "spawn [NAME]".
 * (IC) = Inventory cube - Objects that don't have an in-game model and will instead drop as item-cubes.
 * (SO) = Spawnable Only - Items that currently only can be spawned in.
 * (CDNW) = Currently does not work. Put on hold to see if item returns.


 * Note: All items from the Fabricator is listed as they appear the menu and the rest is listed in alphabetical order.

Resources
= Materials = = Electronics =
 * Item Titanium
 * Item TitaniumIngot
 * Item Silicone
 * Item Glass
 * Item Bleach
 * Item Magnesium
 * Item Lead
 * Item EnameledGlass
 * Item PlasteelIngot
 * Item CopperWire
 * Item Battery
 * Item PowerCell
 * Item ComputerChip
 * Item WiringKit
 * Item AdvancedWiringKit

Survival
= Water =
 * Item FilteredWater
 * Item DisinfectedWater
 * Item StillsuitWater

= Cooked Food =
 * Item CookedSpadefish
 * Item CookedBladderfish (Airsack)
 * Item CookedBoomerang
 * Item CookedEyeye
 * Item CookedGarryfish
 * Item CookedHolefish
 * Item CookedHoverfish
 * Item CookedOculus
 * Item CookedPeeper
 * Item CookedReginald
 * Item CookedHoopfish

= Cured Food =
 * Item CuredSpadefish
 * Item CuredBladderfish (Airsack)
 * Item CuredBoomerang
 * Item CuredEyeye
 * Item CuredGarryfish
 * Item CuredHolefish
 * Item CuredHoverfish
 * Item CuredOculus
 * Item CuredPeeper
 * Item CuredReginald
 * Item CuredHoopfish

Personal
= Equipment =
 * Item Tank - [*]
 * Item Fins - [*]
 * Item RadiationSuit - [*]
 * Item RadiationHelmet
 * Item RadiationGloves
 * Item Stillsuit
 * Item First Aid Kit
 * Item Rebreather
 * Item Pipe - [*]
 * Item Compass
 * Item Thermometer
 * Item DiveSuit

Tools

 * Item Flashlight - [*]
 * Item Knife - [*]
 * Item Divereel - [*]
 * Item Airbladder - [*]
 * Item Flare - [*]
 * Item Builder - [*]
 * Item Welder - [*]
 * Item StasisRifle - [*]
 * Item Terraformer - [*]
 * Item Transfuser - (SO) [*]

Machines

 * Item Beacon - [*]
 * Item Constructor - [*]
 * Item CurrentGenerator - [*]
 * Item Gravsphere - [*]
 * Item SeaGlide - [*]

Submarine

 * Item HullReinforcementModule
 * Item PowerUpgradeModule

Vehicles

 * Item Seamoth
 * Item Cyclops - (IC)

Materials

 * Item Copper - [*]
 * Item Salt - [*]
 * Item Quartz - [*]
 * Item Titanium
 * Item Silver - [*]
 * Item Gold - [*]
 * Item Lithium - [*]
 * Item Diamond - [*]
 * Item ScrapMetal
 * Item Stalkertooth - [*]
 * Item CreepvinePiece
 * Item AcidMushroom
 * Item CoralChunk
 * Item JeweledDiskPiece
 * Item KooshChunk

Edible Fauna

 * Item Bladderfish - [*]  (Airsack)
 * Item Boomerang - [*]
 * Item Eyeye - [*]
 * Item Garryfish - [*]
 * Item Holefish - [*]
 * Item Hoopfish - [*]
 * Item Hoverfish - [*]
 * Item Oculus - [*]
 * Item Peeper - [*]
 * Item Reginald - [*]
 * Item Spadefish - [*]

Edible Raw

 * Item CreepvinePiece
 * Item JellyPlant
 * Item NutrientBlock

Fragments

 * Item ExosuitFragment
 * Item SeamothFragment
 * Item StasisRifleFragment
 * Item TerraformerFragment
 * Item TransfuserFragment (SO)
 * Item WorkBenchFragment (SO)
 * Item PropulsionCannonFragment (SO)

Experimental

 * Item Aquarium - (IC)
 * Item Exosuit - [*]
 * Item PropulsionCannon - [*]
 * Item Spotlight
 * Item Workbench - [*]

Other

 * Item BaseCorridor - [*]
 * Item BaseDoor - (IC)
 * Item CrashedShip - (IC)
 * Item EscapePod - (IC)
 * Item FragmentAnalyzer - [*]
 * Item Fabricator - [*]
 * Item Locker - [*]
 * Item Observatory - [*]
 * Item PowerGenerator - [*]
 * Item Signal - [*]
 * Item SpecimenAnalyzer

Non Edible Fauna

 * Item BarnacleSuckers - (IC)
 * Item Bleeder - [*]
 * Item BoneShark - [*]
 * Item BoomerangFishSchool - [*]
 * Item BrainCoral - [*]
 * Item CuteFish - (IC)
 * Item Crabsnake - (IC)
 * Item Crash - [*]
 * Item CrashHome - [*]
 * Item Floater - [*]
 * Item Gasopod - [*]
 * Item HoleFishSchool - [*]
 * Item HoopFishSchool - [*]
 * Item Jellyray - [*]
 * Item Jumper - [*]
 * Item LavaLarva - [*]
 * Item LavaLizard - [*]
 * Item Leviathan - [*] (Sea Emperor)
 * Item Mesmer - [*]
 * Item Rabbitray - [*]
 * Item ReaperLeviathan - [*]
 * Item Reefback - [*]
 * Item Rockgrub - [*]
 * Item RockPuncher - (IC)
 * Item Sandshark - [*]
 * Item SeaTreader - (IC)
 * Item CaveCrawler - [*]
 * Item GrabCrab - (IC)

Non Edible Flora

 * Item Bloodgrass - [*]
 * Item BlueCluster - (IC)
 * Item Creepvine - (IC)
 * Item CreepvineSeed - [*]
 * Item GreenReeds - (IC)
 * Item MembraneTree - (CDNW)
 * Item Mohawk
 * Item PurpleFan - (IC)
 * Item SpikePlant - (IC)
 * Item SmallFan - (IC)
 * Item CalciumChunk - (IC)

World

 * Item Geyser - [*]
 * Item SandLoot
 * Item Limestone - [*]
 * Item Sandstone - [*]
 * Item Basalt - [*]
 * Item Shale - [*]
 * Spawn ObsidianChunk

Blueprints

 * Item SeamothBlueprint - (IC)
 * Item CyclopsBlueprint - (IC)
 * Item FabricatorBlueprint - (IC)
 * Item FragmentAnalyzerBlueprint - (IC)
 * Item WorkBenchBlueprint - (IC)
 * Item ExoSuitBlueprint - (IC)
 * Item StasisRifleBlueprint - (IC)
 * Item TerraformerBlueprint - (IC)
 * Item TransfuserBlueprint - (IC)
 * Item PropulsionCannonBlueprint - (IC)

Eggs

 * Item GrandReefsEgg - [*] (SO)
 * Item GrassyPlateausEgg - [*] (SO)
 * Item KelpForestEgg - [*] (SO)
 * Item KooshZoneEgg - [*] (SO)
 * Item LavaZoneEgg - [*] (SO)
 * Item MushroomForestEgg - [*] (SO)
 * Item SafeShallowsEgg - [*]
 * Item TwistyBridgesEgg - [*] (SO)

Upgrades

 * Item LithiumIonBattery
 * Item HighCapacityTank
 * Item PlasteelTank
 * Item HeatBlade
 * Item DiamondBlade
 * Item Powerglide
 * Item UltraGlideFins
 * Item SwimChargeFins
 * Item RepulsionCannon
 * Item BikemanHullPlate
 * Item DevTestItem
 * Item DevTestItem