Jellyshroom Cave

The Jellyshroom Cave is a cave system found below the Grassy Plateaus, Kelp Forest, and Safe Shallows.

An entrance can be found at coordinates 140, -86, -397, and another can be found at coordinates -724, -90, -9.

Both entrances are an approximately equal distance away from Lifepod 5 (safe shallows). Both are also inaccessible via the Cyclops due to size restrictions, and although the area is explorable via the Seamoth, it is impractical and dangerous to do so without at least the first Seamoth Depth Module (Mk1 or higher). The Seamoth’s perimeter defense system is also advisable (but not required) due to the Crabsnakes’ tendency to ambush the player from the Jellyshrooms themselves. The caves can be explored with the Prawn Suit, but it will be difficult to come back up from the caves, even with the Prawn Suit Jump Jet Upgrade. The best way to exit the cave using the prawn suit is to utilize the Prawn Suit Grappling Arm.

Description
The Jellyshroom Cave is a large cavern characterized by a dense population of huge, translucent, purple Jellyshrooms, along with structures such as stalactites and stalagmites.

The cave system has two predatorial species and two prey species. The most notable of these are the Crabsnakes residing in Jellyshrooms, and the Oculus, both of which are found only in this biome.

Resources= Fauna= Flora= Fragments=
 * Cave Bush Seed
 * Crabsnake Egg
 * Diamond
 * Furled Papyrus Seed
 * Gold
 * Jellyshroom Spore
 * Large Gold Deposit
 * Large Lithium Deposit
 * Large Magnetite Deposit
 * Large Silver Deposit
 * Lithium
 * Magnetite
 * Redwort Seed
 * Regress Shell Seed
 * Rouge Cradle Seed
 * Violet Beau Seed
 * Biter
 * Crabsnake
 * Eyeye
 * Oculus
 * Cave Bush
 * Drooping Stingers
 * Furled Papyrus
 * Jellyshroom
 * Redwort
 * Regress Shell
 * Rouge Cradle
 * Violet Beau
 * Beds
 * Floodlight
 * Multipurpose Room
 * Observatory
 * Spotlight

Gallery
Screenshots=

Trivia

 * The abundance of Stalactites suggests that these caverns were dry-standing for several million years, only later being flooded presumably when the ceiling collapsed due to erosion - this might explain why its native ecosystem is so uniquely different from all bordering biomes.
 * The ambience noise is the same as the Blood Kelp Zones.

Cavernes des Champi-gelée