Module:Recipe

--	This module standardizes the display of crafting recipes	and makes it easy to display a specified item's recipe	or all recipes that use a specified ingredient.	Thanks to User:BryghtShadow for helping out with the loops! --

-- local p = {} local dataSN = mw.loadData('Module:Recipe/SN') local dataBZ = mw.loadData('Module:Recipe/BZ') local getArgs = require('Dev:Arguments').getArgs local width = 50 local widthBig = 75

function p.getItemID(id, data) -- removing disambiguations from pagenames id = string.gsub(id, " %(Subnautica%)", "") id = string.gsub(id, " %(Below Zero%)", "") -- if item ID is provided directly... if data[id] then return id	end -- ...otherwise try to find by item name for k, v in pairs(data) do		if v.name == id then -- item found return k		end end return nil -- Could not find item end

function p.getIcon(item, quantity, data, mid) if not data[item] then error("Could not generate icon for item '" .. item .. "'") end local iconOut = "" local iconWidth = width if not mid then iconWidth = widthBig end local iconHeight = iconWidth local iconOffset = 0 local name = data[item].name local image = data[item].image local iconBG if not image then image = name .. " Icon.png" if data[item].icon then local iconBGSize = data[item].icon.size or "1x1" local iconBGType = data[item].icon.bg or "default" iconBG = iconBGSize .. " " .. iconBGType if iconBGSize == "1x2" then iconHeight = iconWidth * 2 elseif iconBGSize == "3x2" then iconHeight = (iconWidth / 3) * 2 elseif iconBGSize == "2x3" then iconHeight = (iconWidth / 2) * 3 end iconOffset = math.max(0, ((iconHeight - iconWidth) / 2)) else iconBG = "1x1 default" end end iconOut = "" if iconBG then iconOut = iconOut .. " " end -- disambiguation check local namefix = "" if data == dataBZ then namefix = name .. " (Below Zero)" else namefix = name .. " (Subnautica)" end local exists = mw.getCurrentFrame:callParserFunction('PROTECTIONEXPIRY:edit', namefix) ~= '' if not exists then -- disambiguated poge does not exist namefix = name end iconOut = iconOut .. "  ×0 " if quantity > 1 then iconOut = iconOut .. "×" .. quantity .. " "	end return iconOut .. " " end

function p.getAllRecipes(id, machine, data) -- First, get the ID of the product item provided by template; pagename used by default local itemID = p.getItemID(id, data) if not itemID then error("Could not find item '" .. id .. "'") end -- Item is found, start finding all recipes using it   local allProducts = {} for productID, product in pairs(data) do   	productMachine = product.machine or "" if machine == "all" or machine == productMachine then for _, ingredient in ipairs(product.recipe or {}) do	           local ingredientID = ingredient[1] local count = ingredient[2] if ingredientID == itemID then allProducts[#allProducts+1] = productID end end end end if #allProducts == 0 then if machine == "all" then error("No recipes use item '" .. id .. "'") else if(data[machine]) then error("No recipes use item '" .. id .."' and machine '" .. machine .. "'") else error("Machine '" .. machine .. "' does not exist") end end end local output = "" for _, product in ipairs(allProducts) do output = output .. p.getRecipe(product, false, data) end return output end

function p.getRecipe(id, power, data) -- First, get the ID of the product item provided by template; pagename used by default local itemID = p.getItemID(id, data) if not itemID then error("Could not find recipe for item '" .. id .. "'") end -- Item is found, start processing it	local output = " " local arrow = "  ×0 " if data[itemID].original and not power then -- If the item is made as part of a different item's recipe error ("No standalone recipe for item '" .. itemID .. "' (use '" .. data[itemID].original .. "' instead)") elseif power then -- power output = output .. "" local machineID = "" local outNum = 0 local usedRod = false if data[itemID].energy then machineID = "basebioreactor" outNum = data[itemID].energy elseif data[itemID].nuclear then machineID = "basenuclearreactor" outNum = data[itemID].nuclear usedRod = true else error("Item '" .. itemID .. "' does not generate power") end local iconMachine = p.getIcon(machineID, 0, data, false) output = output .. iconMachine .. " "		output = output .. arrow .. "" output = output .. p.getIcon(itemID, 1, data, true) output = output .. " "		output = output .. arrow .. "" local iconProduct = p.getIcon("energy", outNum, data, false) output = output .. iconProduct if usedRod then local iconRod = p.getIcon("depletedreactorrod", 1, data, false) output = output .. iconRod end output = output .. " "		return output .. " "	else -- standard recipe if data[itemID].recipe and data[itemID].machine then -- Recipe is found, start writing the output output = output .. "" local machineID = data[itemID].machine if not data[machineID] then error ("Invalid machine listed in recipe for item '" .. itemID .. "'") end local iconMachine = p.getIcon(machineID, 0, data, false) output = output .. iconMachine .. " "			output = output .. arrow .. "" for i,v in ipairs(data[itemID].recipe) do				local icon = p.getIcon(v[1], v[2], data, true) output = output .. icon end output = output .. " "			output = output .. arrow .. "" local outNum = data[itemID].quantity or 1 local iconProduct = p.getIcon(itemID, outNum, data, false) output = output .. iconProduct if data[itemID].additional then local addOut = data[itemID].additional local addIcon for i,v in ipairs(addOut) do				   addIcon = p.getIcon(v[1], v[2], data, false) output = output .. addIcon end end output = output .. " "			return output .. " "		else if data[itemID].recipe then error ("Machine is missing for item '" .. itemID .. "'") elseif data[itemID].machine then error ("Recipe is missing for item '" .. itemID .. "'") else -- If there is no recipe for the item if data == dataBZ then error ("Cannot craft item '" .. itemID .. "' (use Template:UsesBZ instead)") else error ("Cannot craft item '" .. itemID .. "' (use Template:UsesSN instead)") end end end end end

function p.SN(frame) local args = getArgs(frame) local id = args[1] or mw.title.getCurrentTitle.text return p.getRecipe(id, false, dataSN) end

function p.allSN(frame) local args = getArgs(frame) local id = args[1] or mw.title.getCurrentTitle.text local machine = args[2] or "all" return p.getAllRecipes(id, machine, dataSN) end

function p.powerSN(frame) local args = getArgs(frame) local id = args[1] or mw.title.getCurrentTitle.text return p.getRecipe(id, true, dataSN) end

function p.BZ(frame) local args = getArgs(frame) local id = args[1] or mw.title.getCurrentTitle.text return p.getRecipe(id, false, dataBZ) end

function p.allBZ(frame) local args = getArgs(frame) local id = args[1] or mw.title.getCurrentTitle.text local machine = args[2] or "all" return p.getAllRecipes(id, machine, dataBZ) end

function p.powerBZ(frame) local args = getArgs(frame) local id = args[1] or mw.title.getCurrentTitle.text return p.getRecipe(id, true, dataBZ) end

return p --