Dialogue (Subnautica)

In Subnautica there are many times where dialogue will occur.

Here is a list of all dialogue in the game.

Prologue (Outdated)
"In the late 22nd century, humanity is beginning to colonize space. Before colony ships arrive, habitation vessels are appointed terraforming missions. The Aurora was once such a vessel. During it's descent, a mysterious energy pulse struck the Aurora,  resulting in catastrophic hull failure. A single life pod jettisoned prior to impact. You, were in that life pod."

Intro

 * "Broadcasting of automated short-range distress signal failed. Life pod communications relay offline."


 * "Life pods are equipped with a fabricator programmed to construct tools, and render organic substances edible."

Speech 1
"Detecting increased local radiation levels. Trend is consistent with ongoing degradation of the Aurora's dark matter drive core, due to damage sustained during collision. Continuing to monitor."

Speech 2
"Caution. Continued degradation of the Aurora's drive core may cause a quantum detonation. If the drive core is breached, probability of death by exposure to radioactive crash site materials increases to 37%."

Speech 3
"Warning. Local radiation readings suggest a quantum detonation will occur with a probability of 85.5%. Advise observing a 10km safety range."

Speech 4
"Emergency: Seismic readings suggest a quantum detonation has occurred in the Aurora's drive core. The reactor will reach a super critical state in T- 10, 9, 8, 7, 6, 5, (static) 4, (glitchy almost inaudible) 3, (half of the word said before being cut off by the explosion) 2, 1-"

Standard dialogue

 * Low on Oxygen: "WARNING! 30 seconds of oxygen remaining."


 * When Oxygen is almost depleted: "EMERGENCY! 10 seconds of oxygen remaining."


 * Low on hunger: "Warning! Calorie deficiency detected."


 * Low on H20: "Dehydration detected."


 * When the Cyclops has taken damage: "Emergency! Hull breach detected!"


 * When Seabase is flooding: "WARNING! Flooding is occurring!"


 * When Seabase or Cyclops is repaired: "Hull integrity restored. Draining systems initiated."


 * When entering the Cyclops: "Welcome aboard Captain, all systems online."


 * When returning to a Seabase and when entering the Seamoth or the Prawn Suit: "Welcome aboard Captain."


 * When restoring power to a Seabase: "Power restored, all primary systems online" 


 * When the player receives a message from the Communications Relay: "Captain, a new message has arrived."


 * When interacting with the Communications Relay: "Playing Message"


 * When a blueprint is fully scanned: "Blueprint acquired"

Biomes

 * Blood Kelp Zone: "This ecological biome matches 7 of the 9 preconditions of being objectively creepy."


 * Crashed ship: "Detecting an extended debris field."


 * Crash Zone: "Increased radiation levels detected."


 * Deep Grand Reef: "Detecting a titanium mass somewhere in this area. Unable to confirm whether it originated on the Aurora."


 * Dunes: "Detecting multiple leviathan class lifeforms in the region. Are you certain whatever you're doing is worth it?"


 * Floater Island: "Picking up multiple faint energy signatures on the surface of the island."


 * Grassy Plateaus: "Short range scans suggest this grassy biome supports extensive biodiversity both above and below the surface."


 * Jelly Shroom Caves: "The conditions in this cave may support a microcosm of unique, possibly predatory lifeforms. Try to counter unanticipated threats by anticipating them."


 * Kelp Forest: "Life on this planet grows in unusually distinct and diverse ecological biomes. Further study recommended."


 * Kelp Forest Caves: "The most common complication for cave divers is asphyxiation after becoming lost or trapped. Just so you know."


 * Koosh Zone: "Detecting volcanic activity, and several unusual electromagnetic signatures in the region."


 * Lost River: "Terrain scans indicate this biome contains unusually high concentrations of organic and fossilized remains."


 * Mountain Island/Mountains: "Detecting massive energy signature in the region. Cannot identify."


 * Mountain Range Caves: "Local scans indicate an abundance of mineral deposits in this area."


 * Mushroom Forest: "The biomass in this area is dominated by plantlife. Picking up faint Alterra technology signatures."


 * Mushroom Forest Caves: "You are currently inside a long-calcified root system. Evidence suggests it was eaten away by other lifeforms over many centuries to form these natural caves."


 * Safe Shallows Caves: "Cave systems pose substantial drowning risk. Consider fabricating additional air tanks."


 * Sea Treader's Path: "Damage to plantlife on the seafloor suggests this may be the migration path of a huge, bottom-dwelling lifeform."


 * Sparse Reef: "Biodiversity in this region is unusually low. Cause unknown."


 * Underwater Islands: "Erosion patterns on the landmasses suspended here suggest they once floated on the surface."

Aurora Locations

 * Aurora Entry: "Warning: ship's structural integrity is low. Exploration is not advised."


 * Aurora, further in: "Caution: the digestive tracts of nearby lifeforms contain trace human tissues."


 * Aurora Interior: "Systems are running on local reserve power. Unable to remotely download black box data."


 * Aurora Hallway: "Assessing internal damage. Damage pattern does not match any known offensive technology."


 * Aurora Drive Entry: "The drive core shielding sustained moderate internal damage during collision. Do not attempt repair without appropriate qualifications."


 * Aurora Drive Interior: "Warning: local radiation at maximum tolerable level."

Lifepod

 * "Reference information has been added to the PDA Data Bank. Advice will be issued as necessary. Good luck."

PDA

 * "Initializing PDA in Emergency Mode. This program will catalog your inventory, record essential information and issue survival advice as necessary. It has one directive: to keep you alive on a hostile world. Good luck."

Fish and Food

 * Bladderfish: "Alien lifeforms may have unexpected characteristics and applications. Utilizing alien resources is a proven survival strategy. Good job."


 * Cooked Garryfish: "It is common for those accustomed to synthetic foods to be repulsed by the thought of eating an animal carcass. Try to remember that humans survived this way for many years. You can too."


 * Cooked Hoverfish: "Consider disguising the flavor of unsavory meats with salt, or locally sourced herbs and spices."


 * Cooked Peeper: "The fabricator cooks small organisms, while disposing of the skeletal structure, bodily fluids and internal organs, thus rendering them safe for human consumption."


 * Filtered Water: "Indigenous lifeforms may have evolved practical methods of filtering contaminants from the water supply."

Raw Materials

 * Copper: "Copper is an essential component of all powered equipment. Your probability of survival has just increased by 11%."


 * Diamond: "Remember that materials you gather are the property of the Alterra corporation. Use of these resources for survival is sanctioned, but you will be liable to reimburse the full market price. Your current bill stands at 658,000 credits."


 * Quartz: "Quartz: discovered. Quartz is used in fabricating basic survival equipment, and long-term habitats."


 * Silver: "Silver-based computer chips are an essential component of the radiation suit, and habitat builder."


 * Titanium: "Titanium: discovered. Titanium is a versatile and essential construction material."

Other Materials

 * Bleach: "Bleach is an essential chemical used for cleaning wounds and purifying water."


 * Enameled Glass: "Natural substrate for manufacture of enameled glass: discovered. Construction of advanced submersibles and habitat modules is now possible."


 * Lubricant: "Lubricant is essential in construction of vehicles and power plants."

Tools

 * Battery: "The fabricator has substituted standard battery acid for an acidic compound synthesized from local flora."


 * Fins: "The fabricator draws from available data to provide environment-appropriate equipment, using locally available materials. For your safety this setting cannot be overridden."


 * Habitat Builder: "The builder is designed to construct habitats capable of withstanding extreme environmental conditions."


 * Tank: "Carrying multiple oxygen tanks will increase your survivable exposure time in hostile environments."


 * Scanner: "The handheld spectroscope scanner can be used to synthesize blueprints from salvaged technology, and to record alien biological data."


 * Stasis Rifle: "In case the future starts to look hopeless, remember Craig McGill, who crash-landed in the acid swamps of Boreal 9 and fought off arachnid kidney-poachers for 47 months, before hijacking a tame starwhal and riding it to the nearest phasegate. If Craig McGill can do that, you can survive another day."


 * Knife: "Weapons were removed from standard survival blueprints following the massacre on Obraxis Prime. As an essential survival tool for 2.5 million years, the knife remains the only exception. Sorry about that."

Deployables

 * Beacon: "Exploring and charting the environment should not be undertaken without appropriate equipment and supplies. You should stay within 2km of a life pod or habitat at all times."


 * Mobile Vehicle Bay: "Congratulations, survivor: you have just exceeded your weekly exercise quotient by 500%. Data indicates that swimming was your favorite activity. Be sure to vary your routine for uniform muscle development."

Vehicles

 * Cyclops: "Warning: the cyclops is designed to be operated by a three-person crew. Only experienced helms-people should attempt to pilot this vehicle solo."


 * Prawn Suit: "It is normal when first piloting a PRAWN suit to feel a sense of limitless power at your fingertips. Professional PRAWN operators receive weeks of training to counteract this phenomenon. You will have to try not to let it go to your head."


 * Seaglide: "The seaglide will increase your effective exploration range. For your safety please pack supplies for long journeys, and always stay within 5km of the nearest lifepod or habitat."


 * Seamoth: "While the seamoth submersible is a fast, safe mode of transport, try to continue to meet your recommended weekly exercise quotient. Swimming is fantastic for your glutes and endorphin levels."

Equipment

 * Radiation Suit: "The status of the Aurora's crew, and the ship's long-distance communications relay, is indeterminate. If any of the ship's data coils remain in tact it may be possible to salvage this information."

Seabase Modules

 * Alien Containment: "Aquariums provide an ideal opportunity to study alien fauna up close, but select carefully which lifeforms you bring onboard - they may also be studying you."


 * Bench: "Warning: endorphin levels low. Consider taking a walk, playing a game, or taking a seat and meditating. It may help to remember that your problems exist only in your head, and you have the power to shift your perspective."


 * Bioreactor: "A reliable power source is a crucial step toward self-sufficiency. If you are not already, consider keeping a photo-journal of your achievements to remind you how far you've come since washing up here."


 * Exterior Growbed: "Famous shipwreck survivor Craig McGill survived 47 months on live tree-roaches and stankroot, prepared as a healthy, raw salad. Farming alien plants, and researching their effects, is thus a proven survival strategy."


 * Moonpool: "After weeks without human contact it is normal to experience psychological discomfort. Research indicates symptoms may be partly alleviated by adopting a pet, or anthropomorphizing an inanimate object."


 * Multipurpose Room: "When constructing larger habitats it may be prudent to separate work and leisure spaces in order to maximize productivity. Treat this space as your home, but never forget that it is not."


 * Nuclear Reactor: "Exercise caution when handling radioactive materials. In the event of exposure, there is a risk that the data on your PDA recording the circumstances of your death will be permanently erased."


 * Observatory: "Unless constructed with a specific research task in mind, observatories and other glass modules are imprudent for survival purposes."


 * Window: "They are more afraid of you than you are of them."

Other Dialogue

 * Purified Water: Preparing the day's water ration, ahead of time, will help ensure against dehydration, and eventual death.


 * Holy Diver: You've been down too long in the midnight sea.

Trivia

 * Due to the Fact the AI at the beginning says "In the late 22nd century" this game is believed to take place between 2145-2199.
 * This would explain the high tech items in the game.
 * There are different voices speaking in certain dialogue, the voices change depending on where you are. ex: The Standard female voice is there most of the game, but in a Seabase, Seamoth, and Cyclops the voices change. This may be due to the fact the player fabricates computer chips for all of these things, so it is possible computer chips contain AI's.
 * However,  this may not be true, due to the fact that many other items are used with computer chips but they do not have their own AI.
 * Obraxis Prime is a reference to one of the Subnautica developers, Scott "Obraxis" MacDonald.
 * "You've been down too long in the midnight sea.", is a reference to the song Holy Diver by the US heavy metal band DIO.