Talk:Depth Levels/@comment-24.163.55.207-20160510092957/@comment-28208230-20160510131838

1) To be perfectly realistic, there should be a gradation, no?

2) It's a game, so I think a little grace for mechanics' sake is due.

3) It's a futuristic, sci-fi setting. People have tech that can rearrange items on a molecular level to turn them into different items. You can build huge bases with a handheld tool. You have a device that can pull things in and them propel them away. Let's give these guys a bit of credit for being able to build tough subs.