Talk:Stalker Teeth/@comment-2601:280:4400:34E0:1963:B204:E45B:CB85-20170707103120/@comment-2601:280:4400:34E0:1963:B204:E45B:CB85-20170708065457

that sucks that they don't drop in tanks. though i did find six teeth in a pile next to the wreck in the kelp forest that has the cave entrance behind it.

debug commands are for keeping this game fun. for me.... i have next to zero failure tollerance. i just wish i could fix things like making the fish easier to grab so the framerate issues on my compupter don't make it impossible.... it's hard enough grabbing them in tanks.... and even lining up on rocks to pick up can be a pain. also i want to be able to adjust the rate at which i need food and water so i can have that immersion without it making me feel like i need to cheat to keep up....

if it's going to be hard or frustrating it had better have real world rewards. like automating a daily task so i don't have to do said task. if games are frustrating because they're too hard my time would be better spent watching the ceiling for the day. 'cause i'll be bored and depressed either way.... but at least i won't have rage pulsing through my body making me want to find the developers in meat space so i can murder them for reals because i couldn't murder some boss in the game they made.

i don't want video games to be the same nightmare that software development is.... and today when looking up the access codes for the aurara rooms and seeing shit like "just look around for the pdas" omg i had flashbacks to looking up shit for development projects i'm working on.... and finding "ask google" as the only reply on the forum posts asking the question.

so yeah... maybe if developers actually put effort into adjustable difficulty levels so that everybody can have an experiance that's engaging and provides challenges that match the individual skill levels... but then i guess the boys wouldn't be able to prop of their masculinity on how good they are at some shitty video game......yeah...i have contempt for this world.