Spawn IDs (Subnautica)

The following list comprises all items and objects that can be added to the player's inventory by using the "ITEM [NAME] [#]" debug console command. [NAME] represents the item's name, whereas [#] represents the number of items of that type the player wants to add to their inventory. One example is: "Item Knife 6" - Give the player six knives in the inventory.

Representations of symbols in the list below:
 * Item [NAME] = Is given item, while [#] is up to the player.
 * [*] = Items that can also be spawned in using "spawn [NAME]".
 * (IC) = Inventory cube - Objects that don't have an in-game model and will instead drop as item-cubes.
 * (IM) = Incorrect Model - Objects tagged with this have temporary models that do not reflect the actual item and will change in the future.
 * (SO) = Spawnable Only - Items that currently only can be spawned in.
 * (CNS) = Currently Not Spawnable - Objects that can be spawned with the "ITEM" command but not the "SPAWN" command currently. Objects marked with this are expected to be spawnable in the future.
 * (CDNW) = Currently Does Not Work - Items marked with this are not currently spawnable by any command, but were in the past and may be in the future.


 * Note: All items from the Fabricator is listed as they appear the menu and the rest is listed in alphabetical order.

Basic Materials

 * Item TitaniumIngot
 * Item Silicone
 * Item Glass
 * Item Bleach
 * Item Magnesium
 * Item Lead
 * Item EnameledGlass
 * Item PlasteelIngot



Advanced Materials

 * Item HydrochloricAcid
 * Item Benzene
 * Item AramidFibers
 * Item Aerogel
 * Item Polyaniline
 * Item Graphene



Electronics

 * Item CopperWire
 * Item Battery - [*]
 * Item PowerCell - [*]
 * Item ComputerChip
 * Item WiringKit
 * Item AdvancedWiringKit
 * Item Nanowires

Water

 * Item FilteredWater - [*] (IC)
 * Item DisinfectedWater - [*] (IC)
 * Item StillsuitWater - [*] (IC) (Reclaimed Water)

Cooked Food

 * Item CookedSpadefish - [*]
 * Item CookedBladderfish - [*] (Cooked Airsack)
 * Item CookedBoomerang - [*]
 * Item CookedEyeye - [*]
 * Item CookedGarryfish - [*]
 * Item CookedHolefish - [*]
 * Item CookedHoverfish - [*]
 * Item CookedOculus - [*]
 * Item CookedPeeper - [*]
 * Item CookedReginald - [*]
 * Item CookedHoopfish - [*]

Cured Food

 * Item CuredSpadefish - [*]
 * Item CuredBladderfish - [*] (Cured Airsack)
 * Item CuredBoomerang - [*]
 * Item CuredEyeye - [*]
 * Item CuredGarryfish - [*]
 * Item CuredHolefish - [*]
 * Item CuredHoverfish - [*]
 * Item CuredOculus - [*]
 * Item CuredPeeper - [*]
 * Item CuredReginald - [*]
 * Item CuredHoopfish - [*]

Equipment

 * Item Tank - [*]
 * Item Fins - [*]
 * Item RadiationSuit - [*] (IM)
 * Item RadiationHelmet
 * Item RadiationGloves
 * Item Stillsuit - [*] (IM)
 * Item First Aid Kit - [*]
 * Item Rebreather
 * Item Pipe - [*]
 * Item Compass - [*]
 * Item Thermometer
 * Item DiveSuit

Tools

 * Item Flashlight - [*]
 * Item Knife - [*]
 * Item Divereel - [*]
 * Item Airbladder - [*]
 * Item Flare - [*]
 * Item Builder - [*]
 * Item Welder - [*]
 * Item StasisRifle - [*]
 * Item Terraformer - [*]
 * Item Transfuser - [*]

Machines

 * Item Beacon - [*]
 * Item Constructor - [*]
 * Item CurrentGenerator - [*]
 * Item Gravsphere - [*]
 * Item SeaGlide - [*]

Submarine

 * Item HullReinforcementModule - [*] (Hull)
 * Item HullReinforcementModule2 - [*] (Shell)
 * Item HullReinforcementModule3 - [*] (Chelonian)
 * Item PowerUpgradeModule - [*]

Vehicles

 * Item Seamoth  - [*]
 * Item Cyclops - (IC)
 * Item Exosuit - [*]

Materials

 * Item Copper - [*]
 * Item Salt - [*]
 * Item Quartz - [*]
 * Item Titanium - [*]
 * Item Silver - [*]
 * Item Gold - [*]
 * Item Lithium - [*]
 * Item Diamond - [*]
 * Item ScrapMetal - [*]
 * Item Stalkertooth - [*]
 * Item AcidMushroom - [*]
 * Item CoralChunk - (IC)
 * Item JeweledDiskPiece
 * Item KooshChunk - (IC)
 * Item TreeMushroomPiece - (IC)
 * Item Uranium - (IC)
 * Item MercuryOre - [*]
 * Item BloodOil - [*]
 * Item Sulphur - [*]
 * Item AluminumOxide - [*]
 * Item OpalGem - (IC)

Edible Fauna

 * Item Bladderfish - [*]  (Airsack)
 * Item Boomerang - [*]
 * Item Eyeye - [*]
 * Item Garryfish - [*]
 * Item Holefish - [*]
 * Item Hoopfish - [*]
 * Item Hoverfish - [*]
 * Item Oculus - [*]
 * Item Peeper - [*]
 * Item Reginald - [*]
 * Item Spadefish - [*]

Edible Raw

 * Item CreepvinePiece - [*] (IC)
 * Item JellyPlant - [*]
 * Item NutrientBlock - [*] (IC)

Fragments

 * Item ExosuitFragment
 * Item ReinforceHullFragment (IC)
 * Item SeamothFragment
 * Item StasisRifleFragment
 * Item TerraformerFragment
 * Item TransfuserFragment (SO)
 * Item WorkBenchFragment (SO)
 * Item PropulsionCannonFragment (SO)

Experimental

 * Item Aquarium - (IC)
 * Item PropulsionCannon - [*]
 * Item Spotlight - (IC)
 * Item Workbench - [*]
 * Item ThermalPlant - [*]
 * Item NuclearReactor - [*]
 * Item PowerTransmitter - [*]
 * Item Bioreactor - [*]

Other

 * Item BaseCorridor - (IC)
 * Item BaseDoor - (IC)
 * Item CrashedShip - (IC)
 * Item EscapePod - (IC)
 * Item FragmentAnalyzer - [*]
 * Item Fabricator - [*]
 * Item Locker - [*]
 * Item Observatory - (IC)
 * Item Signal - [*] (IM)
 * Item Sign - [*]
 * Item SpecimenAnalyzer - [*]
 * Item BikemanHullPlate - (CDNW)
 * Item DevTestItem - (CDNW)

Non Edible Fauna

 * Item BarnacleSuckers - [*] (IC)
 * Item Bleeder - [*]
 * Item BoneShark - [*]
 * Item BoomerangFishSchool - [*]
 * Item BrainCoral - [*]
 * Item CuteFish - (IC)
 * Item Crabsnake - (IC)
 * Item Crash - [*]
 * Item CrashHome - (IC)
 * Item Floater - [*]
 * Item Gasopod - [*]
 * Item HoleFishSchool - [*]
 * Item HoopFishSchool - [*]
 * Item Jellyray - [*]
 * Item Jumper - [*]
 * Item LavaLarva - [*]
 * Item LavaLizard - [*]
 * Item Leviathan - (IC) (Sea Emperor)
 * Item Mesmer - [*]
 * Item Rabbitray - [*]
 * Item ReaperLeviathan - (IC)
 * Item Reefback - [*]
 * Item Rockgrub - [*]
 * Item RockPuncher - (IC)
 * Item Sandshark - [*]
 * Item SeaTreader - (IC)
 * Item CaveCrawler - [*]
 * Item GrabCrab - (IC)

Non Edible Flora

 * Item Bloodgrass - [*]
 * Item BlueCluster - [*]
 * Item CreepvinePiece - [*]
 * Item CreepvineSeed - [*]
 * Item GreenReeds - [*]
 * Item MembrainTree - [*]
 * Item Mohawk - [*]
 * Item PurpleFan - [*]
 * Item SpikePlant - [*]
 * Item SmallFan - [*]
 * Item CalciumChunk - (IC)

World

 * Item Geyser - (CDNW)
 * Item SandLoot - [*] (IC)
 * Item LimestoneChunk - [*]
 * Item SandstoneChunk - [*]
 * Item BasaltChunk - [*]
 * Item ShaleChunk - [*]
 * Item ObsidianChunk - [*]

Blueprints

 * Item SeamothBlueprint - (IC)
 * Item SpecimenAnalyzerBlueprint - (IC)
 * Item CyclopsBlueprint - (IC)
 * Item FabricatorBlueprint - (IC)
 * Item FragmentAnalyzerBlueprint - (IC)
 * Item WorkBenchBlueprint - (IC)
 * Item ExoSuitBlueprint - (IC)
 * Item StasisRifleBlueprint - (IC)
 * Item TerraformerBlueprint - (IC)
 * Item TransfuserBlueprint - (IC)
 * Item PropulsionCannonBlueprint - (IC)

Eggs

 * Item GrandReefsEgg - [*]
 * Item GrassyPlateausEgg - [*]
 * Item KelpForestEgg - [*]
 * Item KooshZoneEgg - [*]
 * Item LavaZoneEgg - [*]
 * Item MushroomForestEgg - [*]
 * Item SafeShallowsEgg - [*]
 * Item TwistyBridgesEgg - [*]
 * Item ReefbackEgg - (IC)
 * Item Stalkeregg - (IC)

Knife

 * Item DiamondBlade - [*]
 * Item HeatBlade - [*]

Tank

 * Item PlasteelTank - [*]
 * Item HighCapacityTank - [*]

Fins

 * Item UltraGlideFins - [*]
 * Item SwimChargeFins - [*]

Propulsion Cannon

 * Item RepulsionCannon - [*]

Welder menu

 * Item LaserCutter - [*]

Battery

 * Item LithiumIonBattery - [*]

SeaGlide

 * Item Powerglide - [*]