User blog comment:Fireblade15/Weapons/@comment-28524086-20181211221140

Although I appreciate the thought you put into the matter, I feel the need to voice my disagreement.

1. The devs actually did put some thought into the weapons issue, and they even tell you about it in the game; I think it's mentioned in a PDA log you can find somewhere. The gist is, you (as in, the player character) are a civilian. You're not a survivalist. You're a glorified janitor with access to civilian emergency blueprints for your replicators. There wasn't a single combatant aboard the Aurora, so naturally there's not a single reason for the ship databanks to contain instructions on how to build lethal weaponry. After all, nobody could've predicted some alien orbital defence system shooting down your ship over some death world. Also, since you are, as I just said, a janitor, you'll most likely lack the skills to invent that stuff on your own, and even if you did, it's unlikely you'd be able to use it with any degree of efficiency anyway. There's also mention of some past event where things went horribly south because someone got their hands on guns where they really shouldn't have, which is why Alterra implemented the no-lethal-weapons rule (which is, if you ask me, a very sensible thing to do). And besides, if you took a commercial flight tomorrow and came crashing down on some island in the ass-end of some ocean, you wouldn't have ready access to lethal tools, either, so it's actually closer to real life than you make it out to be.

2. Subnautica is a survival game. I know you're aware of that, but you don't seem to be aware of the fact that a lack of easy defence options is an integral part of any survival game. You're supposed to sweat whenever any threat appears. You're supposed to run, to hide, and to get creative to make it out alive. You're not supposed to just break out some BFG and shoot whatever just appeared, then stroll over the smoldering ash heap to your mission objective. Implementing lethal weapons into something like Subnautica would defeat the whole purpose of the game. I for once finished the story multiple times just fine without killing anything other than the edible fish I needed for sustenance. You have several viable defence options available that are completely sufficient for the tasks at hand; you just need to use them adequately. I mean, the only enemy you wouldn't be able to neutralize with your fancy arsenal up there are Sea Draogn Leviathans, and those are only found in the final levels. How boring would this game become? If you can't finish the game without dying all the time, play it in sandbox mode where you're invincible by default. If you want to shoot up shit, play Doom, but please don't attempt to shoehorn weapons into a game that really doesn't need them.