Talk:Modification Station/@comment-172.9.196.93-20150519070735/@comment-104.187.49.206-20150602222947

@Troy95  I'm thinking a couple of different types could be useful once more features are implemented, and especially multiplayer. Some possible examples are as follows:

Fighter Subs: Basically armed versions of the Seamoth, which would have shock cannons that amount to stronger versions of the stasis rifle, and possibly external mounts for torpedoes. By extension, armed versions of the Cyclops with torpedoes, shock cannons, mines, and depth charges could work too. These would be primarily for going after dangerous fauna and maybe for PvP.

Constructors: Another Seamoth variation with a builder and welder module built-in for assembling bases in areas too dangerous to swim around exposed.

Miners: Yet another Seamoth variant which would be equipped with a terraformer for mining purposes (basically there'd be hidden resources buried in the ground that would be next to impossible to find otherwise, and possible some hidden caves).

Powerplant Subs: Basically imagine a bigger Cyclops but instead of carrying a Seamoth, it has a self-contained reactor based on the one used by the Aurora, which not only gives it almost indefinite range but would allow it to function as a tanker of sorts, recharging Cyclopses and other large submarines. To balance it though it wouldn't be possible to upgrade its safe/crush depth, so it's basically only useful as a cargo transport.