Talk:Survival Knife/@comment-10968691-20160206125243

I think a sufficient predator attack should have a random chance of making the player drop the knifes if they have it equiped (selected/in-use).

Say like a Crabsnake attack having a 25% chance of causing a knife (or any held tool for that matter) drop from the sudden damage in inflicts during the players struggle not to get eaten, if it successfully attacks the player. A Shocker might have a higher chance, say 40%, because of electric pulses stunning the player temporarely. A   Stalker or   Bone Shark  could have something like a 5% or less drop rate due to the player likely gripping the blade a lot harder but being hurt while in the process of picking something up could be seen as a surprise attack.