Biomes (Subnautica)

Subnautica features a wide range of Biomes to explore and conquer, representing miniature ecosystems. The word itself comes from the term "bioformation".

Biomes

 * Floater Island (Surface)
 * Mountain Island (Surface)
 * Safe Shallows (1m - 80m)
 * Wrecks (70m - 100m)
 * Kelp Forest (2m - 150m)
 * Grassy Plateaus (5m - 150m)
 * Mushroom Forest (125m - 250m)
 * Sparse Reef (40m - 310m)
 * Dunes (65m - 400m)
 * Grand Reef (60m - 500m)
 * Koosh Zone (150m - 490m)
 * Underwater Islands (35m - 500m)
 * Mountains (0m - 500m)
 * Crash Zone (0m - 500m)
 * Blood Kelp Zone (150m - 675m)

Caves

 * Blood Kelp Caves (430 - 675m)
 * Jelly Shroom Caves (180-300m)
 * Inactive Lava Zone (1000 - 1300m)
 * Lava Caves (220 - 315m)
 * Kelp Forest Caves (150 - 200m)
 * Deep Grand Reef (400 - 600m)
 * Mountain Range Caves (0 - 380m)
 * Mushroom Forest Caves (180 - 240m)
 * Overgrown Caves (125 - 200m)
 * Safe Shallows Caves (10 - 75m)
 * Tiger Plant Caves (150 - 175m)

In-Development Biomes

 * Lost River

Mini-Biomes

 * Lava Geyser (variable depth)
 * Sea Treader's Path (170 - 380m)

Possible Biomes

 * Arctic
 * Twisty Bridges

Trivia

 * Developers' footages of biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.