Talk:Mesmer/@comment-209.74.67.74-20150918130131/@comment-27532250-20160113014748

Love this idea. Maybe with an evolving mechanic, (scummy patches, immature banrnacles, mature ones, aged ones) and also a detrimental effect (like causing drag and slowing your top speed, or weighing your Cyclops down so a buildup would eventually sink it) but also a chance of dropping something highly useful which increases with the 'age' of the barnacle, so the only way to farm the material is to *have* a Cyclops, and let them build up on it.