Lifepod 5

The Standard 2-Berth Emergency Lifepod 5 is the vessel in which the player survives the crash of the Aurora, and which becomes their starting location at the beginning of Subnautica, landing in the Safe Shallows.

The Lifepod has two openings: a hatch on the ceiling, which can be reached from the outside by climbing a ladder, and another one underneath it and submerged. The internals of the vessel suffered damages during the crash and are smoldering after a fire erupted inside. The Lifepod Systems and the Communications Relay can be repaired using the Repair tool, respectively turning on the lights in the pod and enabling messages.

The Lifepod houses a Fabricator which will be visited often in the early stages of the game, a small amount of storage with a few survival equipment and rations, a Fire Extinguisher which can be used to put out the fire in the beginning of the game, a mounted Medical Kit Fabricator generating First Aid Kits every 30 minutes and the Communications Relay broadcasting emergency messages and distress calls.

During the intro sequence, the player is climbing inside the Lifepod, escaping from the Aurora. A panel can be seen flying off the opposite wall, exposing wires and slamming into his face, knocking him out.

Once he wakes up, the player quickly notices that the Lifepod is on fire, which has to be put out using the Fire Extinguisher. After this, the PDA boots up.

Energy Usage
Energy is provided to the Lifepod by three Self-Charging Power Cells on the bulkhead, with a capacity of 25 charges each. The Fabricator will drain energy from the power cells when used, and they will recharge themselves over time. The Fabricator will not drain energy in Creative Mode.

Gallery
For a more complete gallery, visit Lifepod 5/Gallery.

Trivia
Спасательная капсула
 * The Lifepod is fitted with two seats, although only one seat is used by one person: the player.
 * The Lifepod is missing several items from its standard provisions inventory: one Scanner, one Nutrient Block, one Filtered Water bottle, one Flashlight and the assorted replacement parts. It has however an additional Flare.
 * The Fabricator inside the Lifepod can be destroyed with a Survival Knife, but will reappear when the game is saved and reloaded.
 * The various equipment aboard the Lifepod are branded Alterra, meaning the Lifepod has been designed or built by the Alterra Corporation. A similar brand can be found on some tools in the game Natural Selection 2, which was also developed by Unknown Worlds Entertainment
 * The Lifepod, after a certain amount of in-game time, will begin to drift away from their initial position. Some players have witnessed this to such a degree as having their Lifepods drift beyond the Floater Island or around the front end of the Aurora. Using the Repair tool to repair the Lifepod will engage the gravity anchor, however this currently does not stop drifting. The easiest way to immobolize the Lifepod is placing pipes or structures around it.
 * It was mentioned by Cory Strader that the reason that Lifepod 5 is intact is because of sheer luck, as the player "ejected at the right time".
 * The Lifepod Self-Charging Power Cells can be grabbed with the Propulsion Cannon, when dropped they will fall through the map and the effect is cosmetic only.