User blog comment:Xenodrone98/The Alterra healing pod custom concept/@comment-76.181.227.162-20170203074422

I have to admit, most of the Subnautica suggestions I see on this Wiki are kind of... well let's just say not great ideas. But I actually really like this concept. Not only is it a cool concept that people would actually want to craft (because it's actually useful), but it also fits in with Subnautica lore, both visually (yes it's a somewhat crude rendering, but I can clearly see where you're going with it, and it looks like something that would fit perfectly in the Subnautica world) and storyline-wise (the world of Subnautica is futuristic and peaceful; while weapons are prohibited, the use of advanced medical facilities would be not only sanctioned but most likely encouraged).

As any fan of sci-fi fiction (or even hopeful advocates for true deep space exploration) already know, a dedicated medical facility is absolutely essential for any interstellar (or even interplanetary) expedition. Every starship, seabase, etc., needs to have a medical station in the very likely event that someone exploring space and alien planets may come into contact with potentially lethal situations. While the medkit fabricators are cool and vital for human survival on hostile planets, the reality is that people exploring such dangerous biomes will likely at some point require extended hospitalization in an atmospheric controlled sterile environment. The healing pod concept could even be implemented in the final "curing yourself of Carar" storyline (sorry for spoilers).

If I could offer one criticism (and really this is the only criticism I have), you mention in your description that the pod can be used by two people. This seems counterintuitive for two reasons: one, because Subnautica is a single player game, so there is no need to offer the option for additional persons to share a healing pod. And two, because if such a device were to exist, it would make no sense for it to allow multiple users at one time. You wouldn't put a cancer patient with an immune system compromised due to chemotherapy in the same hermetically sealed container as a person inflicted with tuberculosis, right? Nor would you use the same therapy to treat a burn victim as you would someone suffering from extreme frostbite. These should be singular capsules designed to treat a single patient, utilizing nanotechnology to treat the patients (in the same manner that the fabricators and vehicle construction pods manipulate atoms to deconstruct and reconstruct molecules). A true medical bay on either a starship or interstellar base would likely have multiple 'healing pods' to accommodate a myriad of different patients (along with the expectation that they might encounter an 'alien virus' of sorts that requires a certain portion of the crew be quarantined, yet another reason why 'shared healing pods' is a bad idea).

Sorry, I don't mean to sound like I'm mocking your idea, because I love the concept and your artistic prototype rendering fits in perfectly with the game. I honestly think this is a great idea that you should submit to the devs. A healing pod is an item that I would absolutely construct in all of my bases, and your drawing and concept about how it would work, i.e. power usage and healing, etc., are great. I just don't think the two-person concept makes sense. Even if Subnautica was a game that included multiple survivors, rather than being a "you alone versus everything" kind of game - it's one thing to share a bed, base, and escape pod; sharing a hospital bed is probably not very practical.

But other than that one little criticism, I love the idea. +1 would support.