Equipment

Equipment is crafted from Materials and Resources using the Fabricator.

Equipment can either
 * be carried in the Inventory, granting a passive buff and/or debuff to the players Attributes. Notable examples are the Tank and Fin.
 * be equipped to the Toolbar. This can provide a specific effect or action for the player. Examples are the Flare

Equipment can also be consumable, like Flare.

Some equipment can currently be spawned using Debug Console Commands

Equipment in the game

 * Tank Increases Oxygen and Weight
 * Needs Metal x2
 * Fin Increases Swimming Speed (max 2)
 * Needs Silicone x2
 * Flare For cave diving
 * Needs Magnesium, Flint
 * Beacon For tracking a location
 * Needs Battery, Metal