Ryley Robinson

The Player is the main protagonist of Subnautica. He is one of the survivors, and later the sole survivor, that survived the impact of the Aurora by escaping into Lifepod 5.

Appearance
The Player is an unnamed character; a fit young-adult male human with light brown skin, dark brown eyes, and dark hair styled in a fauxhawk with dyed turquoise streaks. He has a long face and pronounced features.

The Player has a good degree of stamina, for he is able to swim very long distances and hold his breath for prolonged periods of time.

Behaviour
The Player does not typically speak, but can be heard gasping for air if he stays underwater for too long, when he is jumping, or letting out shrieks of pain if he is attacked. He can be heard grunting when escaping the Aurora in Lifepod 5, and coughing when putting out the fire inside.

Pre-Crash
Almost nothing is known about the Player's life before the crash of the Aurora, however, he was a member of the Alterra corporation, and was on board the Aurora prior to the crash. His status as a crewmember or passenger remains unknown.

Post-Crash
The Player is seen boarding and launching Lifepod 5 during the descent of the Aurora. After being knocked out by a loose panel, the Player then proceeds to put out a fire inside the lifepod using a Fire Extinguisher. Afterwards, he activates his PDA, and the user is able to take full control of him.

Data Bank Entries
Stage 1 (Default)=

Stage 2 (Pre-Gun)=

Stage 3 (Post-Gun)=

Stage 4 (Post Lost River Base)=

Stage 5 (Cured)=

Trivia

 * During a conversation with Scott "Obraxis" MacDonald, he stated that the Player "really likes hair gel"
 * It was stated during a live stream with Scott "Obraxis" MacDonald that the name of the Player is "Fordon Greeman", this is a reference to the infamous non speaking protagonist of the Half-Life series, Gordon Freeman. He later stated that he was just trolling.
 * It was also stated during a live stream with Scott "Obraxis" MacDonald that the sound of the Player gasping for air was recorded by Simon Chylinski, the Sound Designer at Unknown Worlds.

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