Talk:Terraformer/@comment-70.15.163.169-20170106042307/@comment-29300231-20170106135005

This tool is not the only way to edit terrain. When building seabases, if building too close or even inside solid terrain, it will automatically mold the terrain to fit what's being built. And I'm pretty sure it works basically the same way as the Terraformer, so even in survival you do have a tool capable of molding terrain. Probably they removed the Terraformer because it allowed for a much easier method of editing the terrain, and that, when abused, could result in a very large save file. But if it's used only when really needed, lets say to remove some floating sand that appeared when building a base, or to maybe clear a wall that's so close to a seabase that it's glitching through and you can see it from inside, then this tool is probably more than OK, and I think it should be accessible even in survival for those reasons. When building, it's quite common for the terrain around to "misbehave," to create floating bits, to glitch through objects, or maybe after building you decided to destroy the base, but the hole it created is still in there. Having a way to "fix" the terrain yourself is, in my opinion, very important.