Update History (Subnautica)

This article's aim is to provide a timeline of the various updates to the stable version and the most important additions of certain updates.
 * Microsoft Code to Content program (selling keys in retail)
 * Full documented project postmortem

=PC Updates=

Update 85
April 23rd, 2018
 * Fixed ingredient tooltip sometimes only showing the first three ingredients
 * Fixed Cyclops upgrade station text display
 * Fixed Cyclops upgrade station depth module icons
 * Fixed Cyclops thermal upgrade icon
 * Fixed physics bug with luggage bags in Cyclops
 * Fixed exiting vehicles while in ESC menu
 * Fixed enzyme cure ball being pickupable
 * Fixed kyanite crystal model
 * Fixed build drones bug with mobile vehicle bay
 * Fixed exosuit animation bug
 * Updated lots of translations

Update 83
March 8th, 2018
 * Main menu button texts update correctly when switching languages
 * In-game menu button text colors fixed
 * F8 panel fully translated
 * Cyclops flooding leak indicators now clearly outside of the hull
 * Controller navigation and selection boxes fixed
 * Builder menu usable with swapped mouse buttons
 * Lifepod fabricator lighting fixed
 * Cyclops hatch door collider fixed
 * Disallow poster placement where wall lockers are disallowed
 * Non-localized text removed from color customization terminal
 * Physics bugs with ion cubes and precursor keys fixed
 * End-game achievements now trigger
 * Lost river creatures now immune to brine
 * Player mask now correctly lit
 * Can not despawn Aurora by building a base next to it anymore
 * Seamoth hatch animation fixed
 * Changing quality settings in game reminds player to restart the game
 * Time capsule UI simplyfied
 * Pathfinder tool recipe adjusted
 * Entering exosuit while sprinting fixed

Official Release
January 23rd, 2018
 * Subnautica is officially completed and out of Early Access
 * Neptune Escape Rocket added
 * Ending sequence added
 * Time Capsule implemented
 * The Quarantine Enforcement Platform can now be disabled

Eye Candy Update
December 7th, 2017
 * New graphics options
 * Chromatic aberration
 * Bloom
 * Lens artefacts
 * Dithering
 * Motion blur
 * Colour grading
 * Depth of field
 * Over 250 bugs fixed, including the Lifepod drift
 * When drilling a Large Resource Deposit, drilled resources are automatically put in the inventory of the Prawn Suit
 * Bart Torgal, Paul Torgal, Marguerit Maida, Second Officer Keen, Ozzy, CTO Yu, Berkeley, Captain Hollister, Danby, Jochi Khasar and various Alterra crew now have voice actors and playable voice logs
 * Scanner Room overhaul
 * Dive Reel rework

Minor Update 80
October 31st, 2017
 * Multiple bugs removed
 * Improved performance

Low-Key Update 79
October 5th, 2017
 * Multiple bugs fixed
 * Achievements removed

Cuddlefish Update
September 14th, 2017
 * Cuddlefish added
 * Cuddlefish Eggs Implemented
 * New HUDs for Seamoth, Prawn and remotely operated cameras for the Cyclops and Scanner Room.
 * Cyclops Engine Efficiency Modules now cost one Computer Chip to fabricate

Ghost Update
August 21st, 2017
 * Ghost Leviathan added
 * Crash Zone Mesas added
 * Power Transmitter model added
 * Mountains/Bulb Zone Lost River Cavern added
 * PDA Interface enhanced
 * New Tooltips to indicate ingredients for recipes
 * Lifepod First Use Animations
 * Sea Treader Feces model implemented
 * New Cyclops Upgrade Module Slots
 * New Reaper Leviathan model added
 * Enzyme 42 model and cure animation added
 * Quarantine Enforcement Platform deactivation sequence added
 * Sea Emperor Leviathan (Babies) added
 * Sea Emperor Leviathan (Juveniles) added
 * New Sparse Reef and Dunes Wrecks added
 * Inactive Lava Zone tunnel in Crash Zone removed
 * Knives no longer damage bases
 * Crafting Tree reworked
 * Reaper Leviathan roar animation
 * Gravsphere renamed to Grav Trap
 * Lights added in Disease Research Facility Cavern entrance
 * Blood Kelp Trench widened
 * Tree Cove Lost River Cavern widened
 * Prawn Suit sit animation

Voice of the Deep
June 21st, 2017
 * Primary Containment Facility added
 * Sea Emperor Leviathan added
 * Sea Emperor Leviathan (Babies) added
 * Alien Pipe System added
 * Alien Pipe System Vents implemented
 * Blue Barnacles added
 * Incubator Device added
 * Sea Emperor Leviathan Eggs added
 * Passive Predators (only in Aquarium) added
 * Hatching Enzymes implemented
 * Enzyme 42 added
 * New PDA UI
 * New Icon UI
 * Further Cyclops Improvements
 * New Habitat Builder Menu UI
 * New Bar Table model
 * New Lab Counter model
 * New Coffee Vending Machine model
 * New Trash Can model
 * Alien Relics added
 * Ghost Forest Warp Gate Cache added
 * Bulb Zone Teleporter Cache added
 * Crag Field extended
 * Lifepod 7 implemented
 * Toy Car implemented
 * An Unusual Doll implemented
 * Cyclops Thermal Reactor Module added
 * Air tanks no longer stackable
 * Ultra High Capacity Tank added
 * Lightweight High Capacity Tank added
 * Performance and Stability Fixes
 * Batteries and Power Cells now charge to appropriate levels
 * New Rebreather model
 * New Wiring Kit model
 * New Benzene model
 * New Polyaniline model
 * New Nutrient Block model
 * New models for loot cube items
 * Koosh Zone name now changed to "Bulb Zone"
 * Koosh Zone Caves -> Bulb Zone Caves
 * Koosh Bush -> Bulb Bush
 * Beacon HUD models changed

Silent Running Update
April 28th, 2017
 * New HUD
 * New Toolbar
 * New Compass indicators
 * New PDA UI
 * Data Boxes added
 * New resource models added
 * Big polish to Grassy Plateaus Caves
 * New Crabsnake Egg model
 * Crabsquid Egg added
 * Lava Lizard Egg added
 * Massive Cyclops Upgrades
 * Added Creature Decoy
 * New Damage Display
 * Hologram Projector of Dangerous Creatures
 * Speed Changes
 * Built in Compass
 * Cyclops can be destroyed
 * Shield Module added
 * Sonar Module added
 * Fire Suppression Module added
 * Decoy Tube Module added
 * Docking Bay Repair Module added
 * Cyclops Power Efficiency Module and Power Efficiency Module added
 * Improved Controls
 * Sea Dragon Leviathan Egg added to Disease Research Facility
 * Crag Field Teleporter Cache
 * Mushroom Forest Teleporter Cache

Infected Update
March 2nd, 2017
 * Primary Containment Facility exterior
 * Disease Research Facility interior
 * Lost River Laboratory added
 * Big polish to the Lost River Ghost Canyon
 * Self scanning implemented
 * The Kharaa Bacterium now infects the player
 * Added Crag Field biome
 * Improved Scanner Room map
 * PDA drag and drop implemented
 * Sea Dragon Leviathan, Ancient Skeleton, Disease Research Facility Skeletons implemented
 * New Crabsnake egg model implemented
 * Fixed Lava Larva hitbox
 * Lava Castle smoke implemented
 * Dunes Sinkhole revamped
 * Northern Blood Kelp Zone Alien Cache entrance made more visible
 * New Alien Robot animations
 * New Crabsquid animations
 * New Warper animations
 * New Hoverfish animations
 * New Bleeder animations
 * Sea Dragon Leviathan attacks revamped
 * Deep Grand Reef entrance tunnel to the Inactive Lava Zone removed

Castles & Coffee Update
January 26, 2017
 * Precursor Thermal Power Generator implemented
 * Lava Castle revamped and polished
 * Coffee Vending Machine implemented
 * You can now get Coffee
 * Alien Drone implemented
 * Blue Alien Artifact implemented
 * Dunes Crater, Blood Kelp Dunes Transition And Blood Kelp Mountains transition added
 * New Vending Machine model
 * Snacks added
 * Beacon Manager implemented
 * Oxygen warning shortened
 * Ion Power Cell and Ion Battery implemented
 * Halved Seaglide light energy cost
 * Quartered Seaglide active energy cost
 * Removed frame-rate dependence problem with Seaglide energy usage
 * Removed Kyanite from Blood Kelp Zone (only drillable now)
 * You can now skip time by sleeping in Beds
 * New Gravsphere model and features
 * Removed Bases terraforming land
 * Luggage Bag storage implemented
 * Lab Trash Can and Trash Can now work
 * Blood Kelp Zone and Dunes Alien Caches implemented
 * New Air Bladder model and animations
 * Added Kyanite to recipe for 3rd stage of the rocket (resource sink)
 * Reaper Leviathan Skeletons implemented

Precursor Update
December 15, 2016
 * Sunbeam implemented
 * Avery Quinn's voice lines are implemented
 * Ion Crystals added
 * Quarantine Enforcement Platform added
 * Alien Warp Gates added
 * Purple Alien Tablet added
 * Precursor Artifact terminals added
 * Floating Island and Lost River polish
 * More Floating Island Beaches added
 * Fall Damage added
 * You can now use the PDA in vehicles
 * Sparse Reef Alien Cache implemented
 * Mountain Island's caves are expanded
 * HUD notifications for radio messages
 * New PDA updates for Wrecks
 * Continued work on optimization & stability improvements
 * Land-based movement improvements
 * Extensive loot balancing for player progression
 * Constructable Improvements
 * Special Giveaway Items

Bones Update
October 27, 2016
 * Lost River Ghost Tree Chamber added
 * Lost River Bones Field added
 * Lost River Junction added
 * Lost River Alien Base exterior added
 * New Pipe models added
 * New Reefback additions and improvements added
 * Mesmers are more mesmerising
 * Spine Eel implemented
 * New models for Reinforced Dive Suit and Stillsuit added
 * Subnautica now works on the HTC Vive

Dangerous Creatures
September 22, 2016
 * Lost River - Tree Cove added
 * Sea Dragon Leviathan added
 * Warper added
 * Crabsquid EMP blast added
 * Heat damage added
 * Reinforced Dive Suit added
 * Ghostray added
 * Crimson Ray added
 * Deep Grand Reef Degasi Seabase added
 * Kyanite Crystal added
 * Main Menu Logo updated

Prawn Update
August 23rd, 2016
 * Prawn Suit added
 * Prawn Suit Drill Arm
 * Prawn Suit Grappling Arm
 * Prawn Suit Jump Jet Upgrade
 * Prawn Suit Propulsion Cannon
 * Prawn Suit Thermal Reactor
 * Prawn Suit Torpedo Arm
 * Lava Larva added
 * Lava Lizard added
 * Lava Eyeye added
 * Lava Boomerang added
 * Crashfish eggs added
 * Sprint ability added
 * Cyclops cameras now have lights
 * The Encyclopedia now has icons after scanning
 * Inactive Lava Zone and Active Lava Zone both get massive overhauls
 * Kitty, Prawn Suit and Aurora Posters added
 * It is now possible to quit to the Main Menu

(Micro) Update 67
July 6th, 2016
 * Improved Performance
 * VR Bug Fixes
 * Xbox Controllers can be used on the PC
 * Main Menu updated

Power Nap Update
June 1st, 2016
 * Beds added
 * Sea Treader Leviathan added
 * Power Cell Charger added
 * Battery Charger added
 * Seamoth Gas Torpedo added
 * New Solar Panel model
 * Starship Souvenir added
 * Wall Shelves added
 * Single Wall Shelf added
 * Arcade Gorge Toy added
 * Luggage Bag added
 * Caps added
 * Trash Can added
 * Lab Trash Can added

Machinery Update
May 6th, 2016
 * Scanner Room
 * Bioreactor, Nuclear Reactor and Thermal Plant remodeling
 * Cyclops 2.0
 * The default depth has been increased from 200m to 500m
 * Proximity sensors have been added to assist with navigation
 * Lockers on lower deck are now functional
 * Added exterior stationary hull cameras that can be accessed while driving
 * New hatch animations means the hatch opens and closes when approached
 * Crabsquid
 * Added the Northen Blood Kelp Zone
 * Fauna that are eaten or killed will respawn
 * Waterproof Locker gets new model, features and animations

Oculus Update
April 5th, 2016
 * Oculus Rift is now fully supported
 * You can now sit in all the Chairs and on Benches
 * Sitting in Chairs and on Benches slows down food and water depletion
 * Airsack, Boneshark, Reefback, Stalker, and the Reaper Leviathan have new and better animations
 * Fragments will now spawn mostly within Wrecks
 * Oxygen is now only produced when your Seabase, Seamoth, and Cyclops has power
 * Different sound effects for multiple Tools
 * Main Menu has a new background

(Xbox One release): Crash Sequence
March 16th, 2016
 * Intro Sequence added
 * Fire Extinguisher added
 * Medical Kit Fabricator added
 * You can now fully repair Lifepod 5
 * You can also repair the Communications Relay
 * New PDA boot up sequence

Farming
February 25th, 2016
 * Floating Island and Jellyshroom Cave Degasi Bases implemented
 * Large Aquarium added
 * Farming added
 * Nearly every Flora can be harvested now
 * Spotlight added
 * Planter Shelf added
 * Exterior Growbed added
 * Interior Growbed added
 * Plant Pots added
 * Wall Planter added
 * Light Stick added
 * Eggs added
 * Location accurate lighting (Part of Flood Of Dead Bugs)
 * Many more Wrecks added

Flood Of Dead Bugs
January 28th, 2016
 * Floodlight added
 * >50 bugs fixed
 * Location accurate lighting (lots of objects now don't reflect the Safe Shallows anymore)

H2.0 Update
January 14th, 2016
 * Massive overhaul of water graphics
 * Scanner added
 * Ocean environment updated
 * Items now have proper 3D models
 * Subtitles added
 * Language support added
 * New Fragment system
 * PDA Data Bank and Encyclopedia added
 * Message log in PDA

Get Wrecked
December 15th, 2015
 * The first Wreck added
 * Laser Cutter added
 * NS2 Poster added

Water Filtration Machine
November 20th, 2015
 * Water Filtration Machine added
 * Big Filtered Water added

Shocking Update
November 5th, 2015
 * Shocker added
 * Seaglide now has a topographic map
 * Picture Frame added
 * Volume controls in the pause menu added
 * PDA Log section added
 * PDA gallery added
 * PDA Animation added
 * Crabsnake added
 * Ladders can now be placed in more places in the Multipurpose Room
 * Blood Kelp Zone added
 * Blood Biter added
 * Cave Crawler reskinned
 * Spinefish added
 * Blood Crawler added
 * Blood Oil added
 * Bloodvine added
 * Blood Cave Root added
 * Deep Shroom added
 * Gabe's Feather added

Seamoth Update
September 10th, 2015
 * Seamoth now has an upgrade panel
 * Vortex Torpedo added
 * Seamoth Perimeter Defense System added
 * Seamoth Sonar Module added
 * Seamoth Hull Reinforcement Module added
 * Battery Expansion Module added
 * Armour Plating Module added
 * Seamoth can now be customized
 * Upgrade Console added
 * More Caves added
 * Mountains Caves added
 * Biter added
 * Oculus added
 * Mountains Biome added
 * Mountain Island added
 * Koosh Zone extended
 * Mushroom Forest extended
 * Underwater Islands extended
 * Kelp Forest extended
 * Jellyshroom Cave lighting improvements
 * Creative Mode added
 * PDA Operating System updated

Habitat Update
August 6th, 2015
 * Moon Pool added
 * Observatory added
 * Multipurpose Room added
 * Bulkhead doors added
 * Small Locker added
 * Signs and Seabase names added
 * I-Corridor Glass and L-Corridor Glass added
 * Vertical Connector added
 * Grand Reef expanded
 * Deep Grand Reef added
 * Magnetite added
 * Creepvine Seed Clusters added

Macworld Update
June 19th, 2015
 * Subnautica is now playable on Apple (Mac) computers
 * Underwater Islands added
 * Sparse Reef added
 * Repulsion Cannon added

Alterra Science Update
May 28th, 2015
 * Workbench added
 * Propulsion Cannon added
 * Survival Knife, Tank, and Fins can now be upgraded.
 * Heat Knife added
 * Diamond Knife/Hardened Blade added
 * Swim Charge Fins added
 * High Capacity Tank added
 * Plasteel Tank added
 * Ultra Glide Fins added
 * New Cyclops additions
 * Cyclops' doors now open/close
 * Cyclops now has an upgrade console
 * Cyclops' lights improved
 * Cyclops now has upgrades
 * Cyclops can now be customised with colors
 * Beacons are now nameable

Crash Site Update
April 30th, 2015
 * Aurora now explodes
 * Aurora now explorable
 * Radiation now spreads over time
 * Reaper Leviathan added
 * Radiation Suit added
 * Cave Crawler added

Bases Update
March 13th, 2015
 * Seabases added
 * Habitat Builder added
 * Buildable Fabricators added
 * Foundations added
 * Hatches added
 * Corridor added
 * L Corridor added
 * T Corridor added
 * X Corridor added
 * Ladders added
 * Windows added
 * Reinforcements added
 * Hull Integrity added

New Loot System
February 25th, 2015
 * Loot system updated

Cyclops Introduction
February 5th, 2015
 * Cyclops added
 * Seamoth can now be docked (inside Cyclops)
 * Cyclops is nameable

Dev Update 8
January 16th, 2015
 * In-game feedback system added
 * Stasis Rifle added
 * Terraformer added
 * Load/Save added
 * Menu updated
 * Pipes added
 * Air Bladder added
 * Bleeder added
 * Boneshark added
 * Compass added
 * Current Generator added
 * Inventory system updated
 * You can now dump unwanted loot much easier
 * Beacons are added and craftable
 * HUD elements updated

Dev Update 7
December 23rd, 2014
 * Gravsphere added
 * Lifepod 5 storage added
 * Now supports Oculus Rift DK2
 * Storage Cubes added
 * Oxygen replenishes faster
 * Lifepod Beacon now doesn't disappear from far distances
 * Gasopods now release more defensive gas when you approach them
 * Fixed the problem when PCs with Nvidia SLI setups don't see the oxygen bar
 * Lifepod 5's Beacon is now visible from farther distances
 * Oxygen now replenishes more quickly at the surface
 * Large Creature's AI is now improved

Early Access Release
2014 December 16:
 * Subnautica Early Access released

2014 December 7

 * Flare and Sand Shark added to Subnautica

2014 November 22

 * Floater added to Subnautica

2014 November 14

 * Deformable environment added

2014 November 5

 * Experimental Mode is added to Subnautica

2014 September 27

 * Gasopod is added to Subnautica

2014 September 5

 * Cyclops flooding is being developed

2014 August 23

 * Cyclops is announced and being developed

2014 July 8

 * Aurora is added to Subnautica

2014 April 24

 * Subnautica release at PAX still in Pre-alpha stage

2014 April 11:

 * Subnautica created still in Pre-alpha stage

2013 December 15

 * Subnautica first announced

=Xbox Updates=

Xbox Infected Update
March 8, 2017
 * Primary Containment Facility exterior
 * Disease Research Facility interior
 * Lost River Laboratory added
 * Big polish to the Lost River Ghost Canyon
 * Self scanning implemented
 * The Kharaa Bacterium now infects the player
 * Added Crag Field biome
 * Improved Scanner Room map
 * PDA drag and drop implemented
 * Sea Dragon Leviathan, Ancient Skeleton, Disease Research Facility Skeletons implemented
 * New Crabsnake egg model implemented
 * Fixed Lava Larva hitbox
 * Lava Castle smoke implemented
 * Dunes Sinkhole revamped
 * Northern Blood Kelp Zone Alien Cache entrance made more visible
 * New Alien Robot animations
 * New Crabsquid animations
 * New Warper animations
 * New Hoverfish animations
 * New Bleeder animations
 * Sea Dragon Leviathan attacks revamped
 * Deep Grand Reef entrance tunnel to the Inactive Lava Zone removed

Xbox Castles & Coffee + Precursor Update
February 24, 2017
 * Sunbeam implemented
 * Avery Quinn's voice lines are implemented
 * Ion Crystals added
 * Quarantine Enforcement Platform added
 * Alien Warp Gates added
 * Purple Alien Tablet added
 * Precursor Artifact terminals added
 * Floating Island and Lost River polish
 * More Floating Island Beaches added
 * Fall Damage added
 * You can now use the PDA in vehicles
 * Sparse Reef Alien Cache implemented
 * Mountain Island's caves are expanded
 * HUD notifications for radio messages
 * New PDA updates for Wrecks
 * Continued work on optimization & stability improvements
 * Land-based movement improvements
 * Extensive loot balancing for player progression
 * Constructable Improvements
 * Special Giveaway Items
 * Precursor Thermal Power Generator implemented
 * Lava Castle revamped and polished
 * Coffee Vending Machine implemented
 * You can now get Coffee
 * Alien Drone implemented
 * Blue Alien Artifact implemented
 * Dunes Crater, Blood Kelp Dunes Transition And Blood Kelp Mountains transition added
 * New Vending Machine model
 * Snacks added
 * Beacon Manager implemented
 * Oxygen warning shortened
 * Ion Power Cell and Ion Battery implemented
 * Halved Seaglide light energy cost
 * Quartered Seaglide active energy cost
 * Removed frame-rate dependence problem with Seaglide energy usage
 * Removed Kyanite from Blood Kelp Zone (only drillable now)
 * You can now skip time by sleeping in Beds
 * New Gravsphere model and features
 * Removed Bases terraforming land
 * Luggage Bag storage implemented
 * Lab Trash Can and Trash Can now work
 * Blood Kelp Zone and Dunes Alien Caches implemented
 * New Air Bladder model and animations
 * Added Kyanite to recipe for 3rd stage of the rocket (resource sink)
 * Reaper Leviathan Skeletons implemented

Xbox Bones Update
January 3, 2017
 * Lost River Ghost Tree Chamber added
 * Lost River Bones Field added
 * Lost River Junction added
 * Lost River Alien Bases exterior added
 * New Pipe models added
 * New Reefback Leviathan additions and improvements added
 * Mesmers are more mesmerizing
 * Spine Eel implemented
 * New models for Reinforced Dive Suit and Stillsuit added
 * Subnautica now works on the HTC Vive

Xbox Dangerous Creatures Update
October 6, 2016
 * Lost River - Tree Cove added
 * Sea Dragon Leviathan added
 * Warper added
 * Crabsquid EMP blast added
 * Heat damage added
 * Reinforced Dive Suit added
 * Ghostray added
 * Crimson Ray added
 * Deep Grand Reef Degasi Seabase added
 * Kyanite Crystal added
 * Main Menu Logo updated

Xbox PRAWN Update
August 29, 2016
 * Prawn Suit added
 * Prawn Suit Drill Arm
 * Prawn Suit Grappling Arm
 * Prawn Suit Jump Jet Upgrade
 * Prawn Suit Propulsion Cannon
 * Prawn Suit Thermal Reactor
 * Prawn Suit Torpedo Arm
 * Lava Larva added
 * Lava Lizard added
 * Lava Eyeye added
 * Lava Boomerang added
 * Crashfish eggs added
 * Sprint ability added
 * Cyclops cameras now have lights
 * The Encyclopedia now has icons after scanning
 * Inactive Lava Zone and Active Lava Zone both get massive overhauls
 * Kitty, Prawn Suit and Aurora Posters added
 * It is now possible to quit to the Main Menu

Xbox Update 2
August 16th, 2016
 * Many Performance Improvements
 * Language Options Added

Xbox Update 1
July 10th, 2016
 * Beds added
 * Sea Treader Leviathan added
 * Power Cell Charger added
 * Battery Charger added
 * Seamoth Gas Torpedo added
 * New Solar Panel model
 * Starship Souvenir added
 * Wall Shelves added
 * Single Wall Shelf added
 * Arcade Gorge Toy added
 * Luggage Bag added
 * Caps added
 * Trash Can added
 * Lab Trash Can added
 * Scanner Room
 * Bioreactor, Nuclear Reactor and Thermal Plant remodeling
 * Cyclops 2.0
 * The default depth has been increased from 200m to 500m
 * Proximity sensors have been added to assist with navigation
 * Lockers on lower deck are now functional
 * Added exterior stationary hull cameras that can be accessed while driving
 * New hatch animations means the hatch opens and closes when approached
 * Crabsquid
 * Added the Northen Blood Kelp Zone
 * Fauna that are eaten or killed will respawn
 * Waterproof Locker gets new model, features and animations
 * Oculus Rift is now fully supported
 * You can now sit in all the Chairs and on Benches
 * Sitting in Chairs and on Benches slows down food and water depletion
 * Airsack, Boneshark, Reefback, Stalker, and the Reaper Leviathan have new and better animations
 * Fragments will now spawn mostly within Wrecks
 * Oxygen is now only produced when your Seabase, Seamoth, and Cyclops has power
 * Different sound effects for multiple Tools
 * Main Menu has a new background
 * Intro Sequence added
 * Fire Extinguisher added
 * Medical Kit Fabricator added
 * You can now fully repair Lifepod 5
 * You can also repair the Communications Relay
 * New PDA boot up sequence
 * Floating Island and Jellyshroom Caves Degasi Bases implemented
 * Large Aquarium added
 * Farming added
 * Nearly every Flora can be harvested now
 * Spotlight added
 * Planter Shelf added
 * Exterior Growbed added
 * Interior Growbed added
 * Plant Pots added
 * Wall Planter added
 * Light Stick added
 * Eggs added
 * Location accurate lighting (Part of Flood Of Dead Bugs)
 * Many more Wrecks added
 * Floodlight added
 * >50 bugs fixed
 * Location accurate lighting (lots of objects now don't reflect the Safe Shallows anymore)