Talk:Fauna/@comment-177.22.81.88-20170522230936

So here is and idea: What if there were a "struggle" mechanic?

So here is how it would work: For exmple, if a Crabsnake grabbed you, instead of taking damage for a few secons and then being released, you would rather slowly take damage and you would have to struggle to be released, by mashing the RMB or LMB.

This mechanic could also be used to free your seamoth form the Reaper Levithan's grasp, by moving it around a lot.

This mechanic can be explored upon by making other creatures that could grab you with claws or arms, and you need to struggle to be released from its grasp.