Talk:Sea Emperor Leviathan/@comment-81.204.198.136-20170606214942/@comment-68.10.65.178-20170609015729

I think it sounds better, to be honest. The sharp note and then the strange, almost dissonant trill before the Sea Emperor actually speaks to the player set the mood so, so much better than a gravelly rumble being translated through subtitles. The feminine voice is intended to be soothing, a juxtaposition that lessens (or in some cases, amplifies) what is arguably a curious yet unsettling experience. Until then, all of the creatures you've encountered have been simple animals -- some out to get you, and others to live their lives in spite of you.

The Emperor is no less a part of this group, yet through this dialogue the player realizes it is fully sentient, and in spite of its size and imposing shape, it is a gentle creature that only wants for its young to be freed. This is both to continue on and, perhaps, to save the world with a healthier means of combatting the Carar.

Dunno how you look at that, but in my opinion, it's a beautiful, yet sad, branch in the game's story. Just wish it wasn't quite AS to the point.