User blog comment:IzumiP/A few words on weapons in Subnautica./@comment-80.111.242.76-20151226131101

I can agree that it does give the game a unique feel to it, not having any deadly weapons. I really like that element of it; but I do think we could use some sort of tool to help deter or redirect predators a little more permanently.

handheld we have stasis rifle and such and we have vortex torpedoes on the seamoth, but neither of these are long-term solutions. So while I encourage non-lethal solutions, some method to reduce attacks by extremely dangerous creatures for longer periods of time would be appreciated.

Perhaps we could get some sort of re/propulsion cannon on a seamoth or cyclops scale, or bait torpedoes that predators follow, or permanently "tame" creatures so that they are no longer hostile towards the player?

These solutions would logically end up being resource heavy, so early on you still have the challenge of dealing with them but later in the game you could feasibly make the choice to remove danger from the vicinity; or you could even choose to leave it as it is if you wanted; everyone wins.