Biomes (Subnautica)

Subnautica features a wide range of Biomes to explore and conquer. Biomes in Subnautica represent minature ecosystems. The word itself comes from the term Bioformation.

Subnautica uses a mix of hand crafted biomes and generated biome terrain. Terrain generation is done via maps.

Developer footage of Biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.

Biomes

 * Safe Shallows (1m - 50m)
 * Kelp Forest (25m - 150m)
 * Grassy Plateaus (100m - 150m)
 * Mushroom Forest (125m - 200m)
 * Koosh Zone (225m - 275m)
 * Grand Reef (175m - 190m)
 * Floater Islands (Surface)

Caves

 * Jelly Shroom Caves
 * Safe Shallows Caves
 * Lava Caves
 * Kelp Forest Caves
 * Spike Plant Caves
 * Overgrown Caves

Experimental

 * Lost River
 * Arctic
 * Inactive Lava Zone
 * Twisty Bridges

Mini-Biomes

 * Lava Geyser

Map
The map is generated using three different maps: Biome Map, Heightmap, and Flow map.

The Biome Map shows differently colored zones, representing each biome.

Spoiler alert: For maps featuring precise coordinates, go to our Mapping Subnautica page.