User blog:Harrzack/Camera View Data Panel for Cyclops

For a long time I've  been whining about the lack of "situational awareness" data when one goes into Camera Mode in the Cyclops. The Eye Candy update has improved that view a lot - but the (lame) tool-tips on using the cams is still there. If a player has gotten to the point where they have a Cyclops, it won't take much to indicate those actions a little more out of the way

But the bigist prob (IMHO) is the lack of Depth, Heading, and Direction info when using the cameras - which MUST be a more commonly used mode to 'drive' the sub!

So I've taken a screen shot of the Cyclops in Camera mode showing in Camera 3 mode - Keel. I've also added a rought idea of a 'data panel' that coulod be at the bottom of the screen. This would provide all needed info and def reducet the clutter. The views are awesome - why load cover them up with 'stuff'

The version I've made is pretty crude - I sure the graphic  Gods at Unknown Worlds could do FAR better! I just hope this gets the idea of haveing more data available with less screen clutter out to the world.

Let the flames begin! :-)