Prawn Suit (Subnautica)

The Pressure Reactive Armored Waterproof Nano Suit Mk.III (abbv. PRAWN Suit Mk.III) is a bipedal mechanical walker, designed for use in extreme-pressure and zero-gravity environments. A plasteel-reinforced canopy of enameled glass protects the single occupant, and dexterity is provided by hydraulic limbs that are capable of striking with enough force to crush bone and pulverize rock. When not in use outside of water, the vehicle assumes a seated position.

Lateral movement is provided by mechanical legs that propel the vehicle along the ground at a top speed of 14 Mph (24 kph), and a pair of boosters on the back of the vehicle provide vertical thrust. The PRAWN Suit also comes with its own beacon, similar to the Cyclops and the Seamoth.

Before the PRAWN Suit can be constructed, its fragments must be scanned. Four wrecked PRAWN Suits can be found in the Aurora's vehicle bay, each of which account for a quarter of the blueprint. While many smaller arm fragments (each counting 5% towards unlocking the blueprint) can be found among various wrecks, there aren't enough arm or suit fragments outside of the Aurora to fully unlock the blueprint.

A 3D model can be found on Sketchfab.

Overview
The PRAWN Suit can be used to explore places that are too deep for the Seamoth and too small for the Cyclops. It has a base crush depth of 900 meters and can be upgraded to withstand a maximum depth of 1,700 meters, making it one of the most useful deep-sea exploration vehicles (second only to the Cyclops). However, due to its limited mobility in the vertical dimension, it may be wise to use a Cyclops as a transport, as certain biomes such as the Blood Kelp Zone or Underwater Islands may be difficult for it to get out of on its own.

Unless the power supply is depleted, the player's Oxygen tank will be replenished upon entering, as is the case with the Seamoth and the Cyclops. Just like the other vehicles, the Prawn Suit cannot move or function until one charged Power Cell is put on one of the sockets near the back.

The PRAWN Suit has a health meter, and reaching zero will cause the vehicle to malfunction catastrophically and explode. Unlike the Seamoth, however, it's heavily armored and can endure most things that would otherwise severely damage or destroy a Seamoth, such as a Reaper Leviathan's grip. The Sea Dragon Leviathan is also capable of picking up the Prawn Suit.

Alternatively, the PRAWN Suit can be used on land for exploration of dangerous areas (keep in mind that the PRAWN Suit is not as mobile on land. The thrusters are nearly useless, even if the Jump Jet Upgrade is equipped). As the suit is immune to heat and poison (though not direct contact with lava), the PRAWN Suit is also great for collecting resources in hazardous areas such as near Lava Geysers or collecting Gas Pods, or for simple protection against most low-to-mid tier predators.

The PRAWN Suit requires energy from Power Cells to operate, which can be interacted with or switched out from the two sockets on either of the shoulder plates. It can be docked in a Cyclops vehicle bay or a Moonpool to recharge the onboard power cells.

The vehicle comes equipped with a 24-slot inventory space, accessed from outside in the rear. Any items picked up with the default Claw Arm or drilled with the Drill Arm are automatically placed in the PRAWN Suit's inventory if there is room. Bear in mind though that there is a slight delay between clicking and activating the respective Claw Arm on the suit, so a player may accidentally punch a creature they are trying to collect or miss a falling item.

Light
The PRAWN suit has a light that will be always on. The light can be turned off only by removing the left-side Power Cell.

Upgrades and Customization
The Prawn Suit can be customized with the Vehicle Upgrade Console, which the player can use to craft upgrades and change the vehicle's name and color scheme (The depth module Mk. II is crafted at the Modification Station). Upgrades can be installed and swapped via a panel on its left shoulder. Opening the panel reveals six slots - four for vehicle upgrades and two for arm attachments. The Storage, Hull Reinforcement and Engine Efficiency modules are compatible with the Seamoth.

Audio
Upon entering:

Gallery

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Trivia

 * The Prawn Suit's current design is credited to an artist named "Mikhail". No information is known about him and his only other confirmed design is the Reaper Leviathan.
 * The former name for the Prawn Suit was the P.R.A.W.N Suit, and in earlier development, Exosuit.
 * In the early builds where the Prawn Suit could only be spawned in using the dev console, taking it on land would crash the game.
 * The idea for the Prawn Suit may be taken from the Exosuit from Natural Selection 2, another game made by Unknown Worlds Entertainment.
 * Early animations for the Prawn Suit can be viewed here and here.
 * The Prawn Suit is the only vehicle from the base game to appear in Subnautica: Below Zero.

Bugs

 * PS undefined For a variety of reasons, the Prawn Suit can end up clipping into the ground and falling, sometimes far below the map. The most common cause is when the terrain's collision despawns before the Prawn Suit, allowing it to fall through. Other causes include hitting wall/floor before collision can take effect and hitting a certain spot on terrain allowing clipping, such as certain slopes and corners.
 * If the player docks a Prawn Suit in a Moonpool and then builds a Multipurpose Room under the Moonpool so that it clips the Prawn Suit's legs, one can then undock the Prawn Suit which will get it stuck inside the Multipurpose Room. Exiting the Prawn Suit at this point will allow the player to swim around inside the Multipurpose Room.
 * a speed boost is commonly referred to as either "straferunning" or simply "strafing" in the Prawn Suit can be preformed. As long as the key and either the  held or  key is held, as well as the camera is turned at a 45 degree angle away from where the player would like to travel, the player can move at twice the normal speed. This is probably for the same reason straferunning occurs in Doom, that being that the engine adds the two movement speeds together to work out the diagonal speed rather than averaging them.
 * During the grappling animation the prawn suit has a tendency to glitch mid-air causing the game to assume you are actually on the ground.
 * When Pressing the left arm and right arm buttons at the same time to pick up an item, it is possible for you to pick up 2 items instead of 1.
 * You can use this to duplicate rare items like Ion Cubes and Kyanite.

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