Thread:Nichosta/@comment-1713205-20150607132227/@comment-26461528-20150607132709

Actually, for some reason, the Table keeps messing up when I add the divesuit column :/

Tanks specifically (in the BalanceVars.txt file) have a speed reduction of .85 per tank... now, I will be honest, in practice I have no earhtly idea what that number correlates to. The Maxspeed for the player and Seamoth are 5 and 13 respectively, and both clearly correspond to m/s. However, in practice, .85 doesn't seem to fit anything I have gathered in testing. Now, water drag is labeled as .9, however, I once again have no clue how thay factors in. You walk at 5 m/s, but you swim at 5.7 m/s. If the MaxSpeed is 5, how can you possibly swim faster?

Anyhow, rant aside, I just wanted to make a helpful table to show the percentage drop per swimming item. It looks like 4 tanks is the weight cap. After that, movement speed is no longer affected with more tanks/ weight.