Talk:Precursor Bases/@comment-101.186.7.124-20161027164825

This seems to be taking a wierd direction. I'm not sure I approve of the goal to make a rocket and leave. I was hoping they would focus on making more terrain to explore. I imagined the idea that there would be more land platforms beyond the one the Aurora crashed on that you travelled to by submarine, perhaps some of the large ones in the concept drawings, that could drive there on rails to make things easier. The obstacle of getting to other platforms would gate the difficulty and the distance would allow world loading in transit to avoid rendering more terrain. The perhaps that could free up random generation in addition to constructed terrain, extend gameplay and maybe open up long term or repetative goals instead of a linear path.

If you are just going to need 20 plasteel and a bunch of other items to build a rocket and leave then I'll be disapointed.