Warper

The Warper, or Self-Warping Quarantine Enforcer Unit, is a bio-mechanical belonging to the fauna category. It has the ability to create a teleportation gate, it uses this to warp itself and other life forms at will.

Appearance
The Warper's head is round and flat, with two small flat sacs visible behind it. it sports a circular mouth comprising of a pair of mandibles and two large, blunt teeth. It has four small eyes that give out a distinct purple bioluminescent glow.

Its body is mostly covered with a purple, cloak-like membrane overlaying its translucent pale blue body. Its visible internal cavity shows a dark purple ribcage-like formation, with many bright pink bioluminescent veins and what appears to be a heart. It also features two spiked arms cloaked with a transparent blue membrane.

The Warper's lower section consists of six tentacles, of which only the two transparent blue tentacles are functional, while the rest serves as the end tips of its main body's cloak.

Behaviour
The Warper can shoot projectiles, which deal 30% damage per hit, and will teleport the player or any fauna to a random nearby location. It travels in seemingly random directions, seeking out creatures infected with the Carar bacterium. Once it detects one, it will fire a teleportation orb at it.

The Warper creates a portal that has a spiraling effect and will stay open for a few seconds. When the player is hit by the Warper, it plays an animation similar to the portal.

The Warper can be seen chasing smaller fauna, and then proceeding to kill them. If its prey goes in a different direction while it is being chased, the Warper will teleport in front of it, attempting to cut it off.

If the player attempts to freeze it using a Stasis Rifle, the Warper will teleport out of the stasis orb.

The Warpers appear to have a degree in intelligence, as shown in two of the messages from the Communications Relay.

When the Warper teleports, either teleporting or just teleported, it will emit a loud hiss-like noise. It will often try to teleport behind the player; thus, it is advised to listen for the Warper, rather than look for it. The Warper is also capable of teleporting the player out of their vehicle.

It is heavily advised to keep a safe distance from a Warper, as they will often try to attack the player with their claws.

Warpers will start hunting you at a certain point.

Warpers have the ability to teleport in aggressive fauna corresponding to the biome which the player is in. For example, if the player is in the Grassy Plateaus, the Warper could teleport in a Sand Shark or a Biter.

Story
Warpers were created by the Precursor race by combining an existing life form with precursor technology, replacing the digestive and pulmonary systems with a type of internal battery, inserting miniaturized phase technology beneath the skin that is connected to the central nervous system, allowing them to phase jump at will, the brain and central nervous system have been augmented with enhanced processing power and remote communications were added. Their main purpose is to eliminate any creature infected with the Carar bacteria, including the player. They will also be guarding Precursor Bases.

Audio


Future Plans

 * The Warper will act as a guard near Precursor Bases.
 * The Warper will appear in numerous, early-game biomes, but appear more prominently at Precursor Bases.
 * Warpers will be able to be distracted using infected fauna.
 * Warper tech and Ion Crystals may be used in the future to build a teleporter room.

Gallery
For a more complete gallery, visit Warper/Gallery.

Trivia

 * The Warper is loosely based off of the Fade from Natural Selection 2, as both have similar arms, and can both teleport. Cory Strader also modeled both of them.
 * The Warper sounds were created from real life Zebra sounds.
 * Given that fact that the Warper was made to hunt creatures infected with the Carar, it is most likely immune to the disease.
 * If the above statement is correct, then the Sea Emperor and the Warper are the only creatures immune to the Carar.