Board Thread:General Discussion/@comment-28172712-20160410032410/@comment-1500935-20160413101056

TheDraconis wrote: No fauna? I feel like that's even creepier! Do you know, is it bigger or smaller than the other Blood Kelp Zone? Oh, and it looks like you were right about it being near the Underwater Islands, nice! What other predictions do you have O Insightful One

For the size, it's probably half the originally unassigned zone on the North of the map. So yes, it's bigger than the trench, complete with a few caves with bloodvine roots. I wonder if the developers will add anything to the two unassigned zones left on the map. They're not that big, but I still wish for an arctic and flora biomes (perhaps respectively North and South of the map).

Squidzo&#039;s meat house wrote: TheDraconis wrote: It would be cool if in each of the 4 zones (or 3 considering the 4th zone of the Lost River has been moved to unknown on the roadmap) there was a special cavern, like this tree or the skeleton, and they all had something essential for you to leave the planet, and the final piece was in the Active Lava Zone That sounds so cool! Maybe in the tree zone the little growth at the back would have huge amounts of power. Skull would have the bones(which would be like stalker teeth(super strong)) for repairing the hull. I don't know any others

So basically we would be making our own shuttle, and need specific substitute materials to do so. Why not? Like you said, we're already using Stalker teeth to make enameled glass, and we'd probably need a stronger metal than the titanium/lithium alloy to keep the shuttle from falling apart when launched into space. Still there's a vessel which announces its arrival to rescue the Aurora crew, so perhaps multiple ways to finish the game? That would be awesome. :)