User blog comment:Xenodrone98/The Subnautica Wiki collab. Changes/@comment-78.191.17.212-20170110204255/@comment-78.191.17.212-20170111001140

CHALLENGE ACCEPTED! LET OPERATION XENDRONE98 COMMENCE

then how about these?:

1the cyclops bridge can detach itsself from the base to turn into a smaller sort of sub doubling as an escape pod in bad situations

2 a dedicated radar sub so you can detect things you're searching for on the go ( could also be a module for the cyclops)

3 a worm sub that can burrow underground (not far, only to get out of danger and maybe to recharge)

4 a warper sub

5 a one-time use hand held sub, that you deploy and get into and it takes you to a base with a radar room that you chose

6 a nuclear power sub (just like the good ol' USSR ones) for that retro effect (might be similar to cyclops but maybe players could choose to built or utilise either the cyclops or it for their different playthroughs, for replayability's sake)

7 a boat sub (faster on water rather than below it) (could also be a module)

8 a sub crafting sub with its own little moonpool or drydock (of course, it can only build smaller subs and exo-suits)

9 either a PRAWN suit with more arms or at least a module giving existing ones extra arms that you control with double clicking or something

10 (ok this isn't necessarily a sub but) engine parts and a base room for a mobile base. no, like an actual mobile base, not the cyclops. im talking you build a base and then you attach the engines or the other way around and you got yourself a sub thats your base, so you can literally take your base with you (nerfs for this could include a maximum amount of rooms per engine, engines moving slow, sort of like a reefback, very power consuming)

ill see it as a success if you even found one of these interesting.