Talk:Sea Treader's Tunnel Caves/@comment-99.135.110.198-20160208235545/@comment-26996876-20160209012318

1st thing: I was trying to be as straightforward as possible, by telling you the redundancy of differentiating two cavernous area having almost no notable distinctions (in other words, nearly identical). Lighting is a highly general matter, as in caves (which are mostly dark and gloomy), illumination would come from the life forms' bioluminescence and RARELY from the sunlight outside of the area. And yes, lighting is obviously variable. Because of the as such, it is not very noteworthy.

2nd thing: The Blood Kelp Zone, on the F1 screen, features bloodKelp, BloodKelp, bloodKelp_trench, bloodKelp_cave and they are in the SAME area. I was pointing out an analogy between the two areas (Sea Treader's Path and Blood Kelp Zone), so as to prove the invalidity of your arguments.

And last but not least, I was never rude: it's just you.