Beds are a Miscellaneous Item that can be built using the Habitat Builder. Three variants exist, the first being the "Basic Double Bed", the second is called "Quilted Double Bed" and the third is the "Single Bed". The only difference between the Basic Double Bed and the Quilted Double Bed is that the quilted bed has a linen spread over its foot-end. The Single Bed is a smaller, cheaper variant with only one pillow.
Beds can be placed either in a Cyclops, a Multipurpose Room, an Observatory, a Moonpool, or a Scanner Room. A few Beds can be found inside a Wreck in the Mountains. There are also Beds inside the Aurora. One can also be found right below one of the Jellyshroom Cave entrances in the Degasi Seabase.
Uses[]
Beds are not just a cosmetic item: facing the bed to bring up a context prompt and "using" it allows the player to have Ryley Robinson go to sleep. This advances the in-game clock by a set amount, including advancing all timer-based actions (eg recharging batteries or waiting for plants to grow). While sleeping, food, water and oxygen levels are frozen: Ryley is completely safe during this period, even if he falls asleep in an unpowered base with no air.
Sleeping is just a short animation of Ryley laying down, a fade to black, and then a short animation where he sits up and stretches. There is an invisible cooldown timer of 10 minutes on the action, during which the player cannot have Ryley sleep again.
The type of bed used has no mechanical effect on sleeping and is purely cosmetic.
The bed is helpful for bases with low energy production, as docking a vehicle inside a moonpool to charge and then sleeping will usually fully charge the vehicle (though it depends on the vehicle's power level) without Ryley dying from oxygen. This only works at night.
Energy is frozen while sleeping, while usage is not, thus giving infinite energy during the time spent sleeping.
Recipe[]
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