This is a page for submitting ideas for any kind of life form you'd like to see in Subnautica. It's mostly just for fun, but we can cross our fingers and hope that the SN devs will see this page one day. All ideas are welcome, so if you've thought up something cool, post it in the comments for the world to see :)
Here are pics of some wicked nasty sea critters to get your thinking juices fired up:
I was wondering if anyone had any theories on what the strange building ruins could be. There are only a couple of them on SN's entire map, and they're all very hard to find, so it's pretty clear there's something both mysterious and important about them.
Perhaps they are connected to the energy pulse that destroyed your ship? Is it possible that the Warpers built them? If you have any ideas, please put them in the comments.
There is no real map for this game yet and I think that we have enough people on the wiki that this should be addressed. A simple, easy to read map will be very helpful for new players who need to find certain biomes. If it is possible we could make an interactive map that shows what resources are available in any given biome.
- Note: I am aware of the current maps, but I think that some of them may be a little bit too confusing starting players.
just wanted to notify you of this blog post by one of the Subnautica devs:
>> To 64-bit, or not to 64-bit?
The gist is that Subnautica currently still runs on 32-bit systems, which represents only a tiny percentage of the players and which limits the memory usage to 4 GB. The game already pushes beyond the limits of this RAM maximum, which results in frequent crashes and which requires the developers to "dumb down" all mechanics in the game in order to make it playable, sacrificing gameplay for the sake of a small minority of players, many of which weren't supposed to buy the game in the first place as per the minimum requirements listed on the Steam Store page.
If the 32-bit standard were to be abandoned in favour of 64-bit, the v…
I found a few odd things swimming around and didn't know if anyone else has seen these or have some they'd like to share.
War music? Warp to 1530 -320 -610 then swim straight up, and then straight down. What is this? It can be tricky to get it to play but you should hear someone singing with drums when you swim down past 500m.
Random crater with dead end tunnels -1500 -375 505
Hey guys I've been seeing a lot of concept art on the wiki and I think we should keep a separate page to post it all. We can still keep the concept art on the original pages but this separate page would serve to consolidate all of it, including the stuff that doesn't fit in with other pages. My idea for doing this would be one big gallery but I'm really interested in your guy's thoughts.
Troy95 (talk) 07:22, March 26, 2015 (UTC)
This is a suggestions for a model-idea to Subnautica, for one mondul for the Seabase system they have.
The idea is that you can drive the Seamouth direct in to a docking bay. Here are two suggestions:
- Same sort of mechanics they use on Cyclops, to enter with Seamoth.
- A sluice corridor, drive-truh consept. With a forcefeald that able to drive the seamouth true half filled with wather canal.
(1) Rough sketch:
A variation of the game Depth, but in a subnautic type world! You as the human need to find rescources to make weapons instead of buying weapons. However, you as a hostile creature need to use your abilities to find and kill the player.
'Choose your creature' should be another thing for the hunters when they get enough points.
The humans goal is to follow a machine that will be analyzing plants/ creatures until you arrive back to your Cyclops.
The hunters goal is to kill.
in the game there is the terraformer, with wich you can create and destroy pieces of land to your liking, as great as it is, its also very incomplete. a few possibilities would be to be able choose what material it materializes, the size of ball, the shape of it, to undo mistakes. maybe have an extra terraformer for flora and fauna so u can catch fish and free them somewhere where they stay in a X radius so you can populate any given place with patience. or pick pieces of flora and plant them where you want it to be. other accesories such as lights or a reel where you connect 1 point to another so u can move faster from base to farm place for mats or flora/fauna. a harpoon to shoot of the bigger fish for special items with wich u could po…
My current base is really bad and I haven't seen anyone elses base so far. I'd love to see what amazing things other people have managed to create for their home. Post them here!