When held, the Mineral Detector displays the current target material and a sine graph showing the player's proximity to the target. Additionally, there is a looping beeping sound that will occur more frequently depending on how close the player is to the target material.
To change the target material, press eitherfor the next material or for the previous one. The material will only appear and be selectable on the screen display once the player has come to close proximity of said material.
The available targets are as follows:
- Argentite Outcrop
- Calaverite Outcrop
- Copper Ore
- Crystalline Sulfur
- Fragments (for incomplete blueprints)
- Galena Outcrop
- Gel Sack
- Ion Cube
- Limestone Outcrop
- Metal Salvage
- Nickel Ore
- Salt Deposit
- Silver Ore
- Spy Pengling Research Sites
- Table Coral
- Uraninite Crystal
The blueprint for this tool is acquired by scanning the Mineral Detector on the Delta Island at -234 31 -728, inside a cargo box at the Emergency Supply Cache at -584 -33 22, or at the floating tech site in the Shallow Twisty Bridges. It is crafted in the Fabricator.
Using a complex blend of electromagnetic field transmission and beta decay detection, the mineral detector is capable of identifying nearby resources and approximating distance.
Two anntenae emit an advanced pattern of waves to detect specific materials for mining. An ultra-bright display visually communicates distance to the target resource. Proximity alarms add an extra layer of information for finite spatial positioning.
|Source: Unlock the Mineral Detector|