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m (Undo revision 341648 by BendyDevilBros (talk) I’m pretty sure you can walk a prawn up and dock it, also you can use the upgrade console)
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{{FVideo}}
 
 
{{Craftable
 
{{Craftable
 
|title1 = Moonpool
 
|title1 = Moonpool
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|acqired_from = [[Fragments]]
 
|acqired_from = [[Fragments]]
 
|fragments =
 
|fragments =
|item_id = <i>basemoonpool</i>
+
|debugspawn = ''basemoonpool''
 
|crafting = [[File:Titanium Ingot.png|30px|link=Titanium Ingot]] x4 [[File:Lubricant.png|30px|link=Lubricant]] x4 [[File:Advanced Wiring Kit.png|30px|link=Advanced Wiring Kit]]
 
|crafting = [[File:Titanium Ingot.png|30px|link=Titanium Ingot]] x4 [[File:Lubricant.png|30px|link=Lubricant]] x4 [[File:Advanced Wiring Kit.png|30px|link=Advanced Wiring Kit]]
 
|image2 = <gallery>
 
|image2 = <gallery>
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** [[Mushroom Forest]]
 
** [[Mushroom Forest]]
 
* [[Wrecks]]
 
* [[Wrecks]]
  +
** [[Blood Kelp Zone|Blood Kelp Trench]]
 
** [[Dunes]]
 
** [[Dunes]]
 
** [[Grand Reef]]
 
** [[Mountains]]
 
** [[Mountains]]
 
** [[Sparse Reef]]
 
** [[Sparse Reef]]
  +
{{Smallspoiler|
** [[Grand Reef]]
 
  +
* [[Degasi Seabases]]
{{Smallspoiler|[[Degasi Seabases|Jelly Shroom Caves Degasi Seabase]]}}|Fragments2 = 2|debugspawn2 = <i>MoonpoolFragment</i>|size = 4L x 3W}}
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** [[Jellyshroom Cave]]}}|Fragments2 = 2|debugspawn2 = ''MoonpoolFragment''|size = 4L x 3W}}
 
{{Quote2|After weeks without human contact it is normal to experience psychological discomfort. Research indicates symptoms may be partly alleviated by adopting a pet, or anthropomorphizing an inanimate object.
 
{{Quote2|After weeks without human contact it is normal to experience psychological discomfort. Research indicates symptoms may be partly alleviated by adopting a pet, or anthropomorphizing an inanimate object.
  +
[[File:MoonpoolVO.ogg]]|PDA|Dialogue}}
[[File:MoonpoolVO.ogg]]|PDA|Dialogue}}The '''Moonpool''' is a [[Seabases|Seabase]] module. It is constructed with the [[Habitat Builder|Habitat Builder.]] Its practically the most useful module to have in a seabase as its functions include the deployment and customization of the [[Seamoth]] and the [[Prawn Suit]].
 
   
  +
The '''Moonpool''' is a [[Seabases|Seabase]] module which is constructed with the [[Habitat Builder]]. It functions as a dock and charging station for a [[Seamoth]] or [[Prawn Suit]], and is the only room where the [[Vehicle Upgrade Console]] can be placed. It must be placed below water to be useful.
To unlock the Moonpool [[Blueprints|Blueprint]], the [[player]] must scan two of its [[Fragments|Fragments.]] These can be found in [[Wrecks]], or the [[Mushroom Forest]].
 
   
  +
The Moonpool can dock one vehicle at a time, and is used by approaching the underside of the structure. Upon entering the access area, robotic arms will reach down and grab the vehicle out of the water, securing it for charging while a short animation plays of [[Ryley Robinson|Ryley]] getting out of the vehicle. From here the player can access the vehicle's upgrade slots and any cargo storage (though not use the [[Repair Tool]]), or re-enter the vehicle upon which it is automatically released back into the water. They can also access a Prawn Suit's shoulder-mounted [[Power Cell]]s, though they will have to jump into the water to access the Power Cell of a Seamoth.
The Seabase that the Moonpool is attached to must have power (except in [[Creative Mode]]) in order to dock vehicles. It can, however, undock vehicles without power. Docked vehicles will be charged from the base's [[Energy]], consuming the base's Energy to restore an equivalent amount of Energy to the vehicle's [[Power Cell]]s. The rate of charging at a Moonpool is much faster than if one were to use a [[Power Cell Charger]].
 
   
 
To unlock the Moonpool [[Blueprints|Blueprint]], the [[player]] must scan two of its [[Fragments]]. These can be found in [[Wrecks]] or the [[Mushroom Forest]].
It is recommended to have an appropriate amount of space between the bottom entrance of the Moonpool and the sea floor. It should be built far enough so that a Seamoth will not crash into the seafloor when it ejects, but close enough so that a Prawn Suit can easily reach the entrance with its thrusters.
 
  +
 
The Seabase that the Moonpool is attached to must have power (except in [[Creative Mode]]) in order to dock vehicles. It can, however, release vehicles without power. Docked vehicles will be charged from the base's [[Energy]], restoring an equivalent amount of Energy to the vehicle's Power Cells. The rate of charging at a Moonpool is much faster than if one were to use a [[Power Cell Charger]]: this means that docking a Prawn Suit and swapping out its two Power Cells (which the player still has full access to) is superior to building a Power Cell Charger.
  +
 
It is recommended to have an appropriate amount of space between the bottom entrance of the Moonpool and the sea floor. It should ideally be built far enough off the seafloor that a Seamoth will not hit the ground when it is deployed, but close enough that a Prawn Suit can easily reach the entrance with its thrusters.
   
 
The Moonpool also allows the [[player]] to access their base from the water via two [[ladder]]s on either end of the bottom entrance. This allows the player to freely exit and enter the Seabase outside their vehicle without needing to use a [[hatch]].
 
The Moonpool also allows the [[player]] to access their base from the water via two [[ladder]]s on either end of the bottom entrance. This allows the player to freely exit and enter the Seabase outside their vehicle without needing to use a [[hatch]].
   
  +
If a moonpool is located next to another moonpool, a double connection is possible.
The [[Vehicle Upgrade Console]] can only be constructed in the Moonpool. It allows the player to customize their docked vehicle and fabricate upgrades for it.
 
   
 
==Expansion==
 
==Expansion==
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*[[Basic Compartment]]s can be placed on the side-panels.
 
*[[Basic Compartment]]s can be placed on the side-panels.
 
*The Moonpool can be expanded with other modules from its six side-panels.
 
*The Moonpool can be expanded with other modules from its six side-panels.
*The Vehicle Upgrade Console can only be constructed in the Moonpool on one of the side-panels.
+
*The [[Vehicle Upgrade Console]] can only be constructed in the Moonpool on one of the side-panels.
  +
*The Moonpool cannot be expanded vertically in any way.
   
 
== Recipe ==
 
== Recipe ==
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Ratings:
 
Ratings:
* Dimensions: 16m x 10m x 5m
+
- Dimensions: 16m x 10m x 5m<br />
* Connection points: 6
+
- Connection points: 6<br />
* Habitat hull strength liability at sea level: -5 (equivalent 4 rooms)
+
- Habitat hull strength liability at sea level: -5 (equivalent 4 rooms)<br />
* Capacity: 1 Seamoth / Prawn suit
+
- Capacity: 1 Seamoth / Prawn suit<br />
* High power consumption
+
- High power consumption
 
|}
 
|}
   
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20161118001107_1.jpg|The Vehicle Upgrade Console in the Moonpool
 
20161118001107_1.jpg|The Vehicle Upgrade Console in the Moonpool
 
Moonpoolmodel2.png|Moonpool Model Interior from [https://sketchfab.com/models/2b6ff8df730f49a490b8584345aea0fc Sketchfab].
 
Moonpoolmodel2.png|Moonpool Model Interior from [https://sketchfab.com/models/2b6ff8df730f49a490b8584345aea0fc Sketchfab].
  +
Moonpool Fox3D.png|Official render
 
</gallery>
 
</gallery>
 
|-|
 
|-|
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Concept Art=
 
Concept Art=
 
<gallery position="left" widths="200" spacing="small" captionalign="left">
 
<gallery position="left" widths="200" spacing="small" captionalign="left">
Moonpoolconceptart.jpg|Moonpool [[Concept Art]]
+
Moonpoolconceptart.jpg|Moonpool [[Concept art]]
 
</gallery>
 
</gallery>
 
</tabber>
 
</tabber>
  +
  +
==Bugs==
  +
* {{PC}} Entering a flooded base and exiting through a Moonpool with a [[Seaglide]] equipped will cause the player to swim at incredible speeds. 
  +
*​ Deconstructing a moonpool with a vehicle docked inside will cause the vehicle to teleport away
  +
{{Bugs}}
  +
  +
 
{{Navbox Seabase Modules}}
 
{{Navbox Seabase Modules}}
   
 
[[ru:Стыковочная шахта]]
 
[[ru:Стыковочная шахта]]
 
[[de:Andockbucht]]
 
[[de:Andockbucht]]
  +
[[fr:Chambre d'immersion]]
 
[[Category:Seabase Module]]
 
[[Category:Seabase Module]]
 
[[Category:Constructed with Habitat Builder]]
 
[[Category:Constructed with Habitat Builder]]

Revision as of 21:40, 18 June 2020

QuoteBar
TestQuoteIcon

After weeks without human contact it is normal to experience psychological discomfort. Research indicates symptoms may be partly alleviated by adopting a pet, or anthropomorphizing an inanimate object.

― PDA, Dialogue

QuoteBar


The Moonpool is a Seabase module which is constructed with the Habitat Builder. It functions as a dock and charging station for a Seamoth or Prawn Suit, and is the only room where the Vehicle Upgrade Console can be placed. It must be placed below water to be useful.

The Moonpool can dock one vehicle at a time, and is used by approaching the underside of the structure. Upon entering the access area, robotic arms will reach down and grab the vehicle out of the water, securing it for charging while a short animation plays of Ryley getting out of the vehicle. From here the player can access the vehicle's upgrade slots and any cargo storage (though not use the Repair Tool), or re-enter the vehicle upon which it is automatically released back into the water. They can also access a Prawn Suit's shoulder-mounted Power Cells, though they will have to jump into the water to access the Power Cell of a Seamoth.

To unlock the Moonpool Blueprint, the player must scan two of its Fragments. These can be found in Wrecks or the Mushroom Forest.

The Seabase that the Moonpool is attached to must have power (except in Creative Mode) in order to dock vehicles. It can, however, release vehicles without power. Docked vehicles will be charged from the base's Energy, restoring an equivalent amount of Energy to the vehicle's Power Cells. The rate of charging at a Moonpool is much faster than if one were to use a Power Cell Charger: this means that docking a Prawn Suit and swapping out its two Power Cells (which the player still has full access to) is superior to building a Power Cell Charger.

It is recommended to have an appropriate amount of space between the bottom entrance of the Moonpool and the sea floor. It should ideally be built far enough off the seafloor that a Seamoth will not hit the ground when it is deployed, but close enough that a Prawn Suit can easily reach the entrance with its thrusters.

The Moonpool also allows the player to access their base from the water via two ladders on either end of the bottom entrance. This allows the player to freely exit and enter the Seabase outside their vehicle without needing to use a hatch.

If a moonpool is located next to another moonpool, a double connection is possible.

Expansion

  • Hatches can be placed on the side-panels.
  • Windows can be placed on the side-panels.
  • Reinforcements can be placed on the side-panels.
  • Wall Planters can be placed on the side-panels.
  • Basic Compartments can be placed on the side-panels.
  • The Moonpool can be expanded with other modules from its six side-panels.
  • The Vehicle Upgrade Console can only be constructed in the Moonpool on one of the side-panels.
  • The Moonpool cannot be expanded vertically in any way.

Recipe

Titanium IngotTitanium IngotLubricantLeadLeadItem ArrowHabitat BuilderItem ArrowMoon Pool

Data Bank Entry

Moonpool Data Bank Image

The moonpool is an essential module for long-term exploration. Its primary function is as a dry dock for small vehicles such as the Seamoth and Prawn suit.

The large central chamber contains a pressurized pool which provides ready access to the surrounding waters, and comes as standard with equipment for raising and recharging a vehicle.

When outfitted with a vehicle modification station the moonpool can be used to build and equip vehicle upgrades.

Ratings: - Dimensions: 16m x 10m x 5m
- Connection points: 6
- Habitat hull strength liability at sea level: -5 (equivalent 4 rooms)
- Capacity: 1 Seamoth / Prawn suit
- High power consumption

Gallery

Bugs

  • WindowsLogo Entering a flooded base and exiting through a Moonpool with a Seaglide equipped will cause the player to swim at incredible speeds. 
  • ​ Deconstructing a moonpool with a vehicle docked inside will cause the vehicle to teleport away

This section contains bugs related to Moonpool (Subnautica). Make sure to only post reproducible bugs, and use appropriate system template ( XboxLogo, PlaystationLogo, Nintendo-switch-icon, WindowsLogo / AppleLogo ) depending on which platform(s) the bug has been encountered on.