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{{Disambiguate|Seamoth Perimeter Defense System|Upgrade Module (Disambiguation)}}
{{Craftable|title1 = <center>Seamoth Perimeter Defense System|image4 = Seamoth_Perimeter_Defense_System.png|tab = [[Upgrade Modules]]|description = Generates a localized electric field designed to ward off aggressive fauna.|acqired_from = [[File:Seamoth Modification Station.png|30px|link=Seamoth Modification Station]]|crafting = [[File:Polyaniline.png|30px|link=Polyaniline]]|size = 1|item_id = <i>seamothelectricaldefense}}
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{{Craftable|title1 = <center>Seamoth Perimeter Defense System</center>|image4 = Seamoth_Perimeter_Defense_System.png|tab = [[Upgrade Modules]]|description = Generates a localized electric field designed to ward off aggressive fauna.|acqired_from = [[File:Seamoth Modification Station.png|30px|link=Seamoth Modification Station]]|crafting = [[File:Polyaniline.png|30px|link=Polyaniline]]|size = 1|debugspawn = ''seamothelectricaldefense''}}
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The '''Seamoth Perimeter Defense System''' is a defense-oriented [[Upgrade Modules|Upgrade Module]] for the [[Seamoth]]. The module is crafted in the [[Vehicle Upgrade Console]] and must be applied to the Seamoth's upgrade panel to function.
   
The '''Seamoth Perimeter Defense System''' is a defense-oriented [[Upgrade Modules|Upgrade Module]] for the [[Seamoth]]. The module is crafted in the [[Vehicle Modification Station]] and must be applied to the Seamoth's upgrade panel to function.
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The Seamoth Perimeter Defense System is used by left clicking after selecting the icon with one of the hotkeys (1-4). The hotkey used depends on where the module is placed in the upgrade panel. If the left mouse button is clicked the Seamoth will generate a small charge that uses >1% of the Seamoth's energy. If the left mouse button is held a large radius blast can be produced that uses up to 15% of the Seamoth's energy.
   
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{{ExtraSpoilersection|When using [[Ion Power Cell]]s, a simple blast uses 0.2% of energy, while a fully charged blast uses 6%.}}
The '''Seamoth Perimeter Defense System''' is used by left clicking after selecting the icon with one of the hotkeys (1-4). The hotkey used depends on where the module is placed in the upgrade panel. If the left mouse button is clicked the Seamoth will generate a small charge that uses 1% of the Seamoth's energy. If the left mouse button is held a large radius blast can be produced that uses up to 30% of the Seamoth's energy.
 
   
It must be noted that killing aggressive fauna such as Stalkers and Sand Sharks is rather difficult without a large number of fully-charged blasts, which is highly costly on a Seamoth's energy reserves. Often, the better solution is to use a low-mid charge shock, which will stun predators and allow one with time to escape.
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It must be noted that killing aggressive fauna such as Stalkers and Sand Sharks is rather difficult without a large number of fully-charged blasts, which is highly costly on a Seamoth's energy reserves. Often, the better solution is to use a low-mid charge shock, which will stun predators and allow one with time to escape. Installing multiple Seamoth Perimeter Defense System allows multiple blasts to be fired off in quicker succession. However, oftentimes only one module is required for efficient defence.
   
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The Seamoth Perimeter Defense System does not affect the [[Ampeel]], presumably because of the Ampeel's electrical nature. The Seamoth Perimeter Defense System is capable of fending off [[Reaper Leviathan]]s and [[Ghost Leviathan]]s with only minimal damage to the hull. It is also a good defense against [[Warper]]s, as a charged shot is enough to cause them to temporarily warp away.
Installing multiple '''Seamoth Perimeter Defense System''' allows multiple blasts to be fired off in quicker succession. However, oftentimes only one module is required for efficient defence.
 
   
The '''Seamoth Perimeter Defense System''' does not affect the [[Ampeel]]. This is most likely because the [[Ampeel]] would naturally be resistant to electric shocks given its name and nature.
 
   
The '''Seamoth Perimeter Defense System''' is capable of fending off [[Reaper Leviathan]]s with only minimal damage to the hull.
 
   
 
==Recipe==
 
==Recipe==
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{{Recipe2}}
{{Recipe|item1=Polyaniline|machine=Seamoth Modification Station|result=Seamoth Perimeter Defense System}}
 
   
 
== Gallery ==
 
== Gallery ==
 
<gallery position="left" widths="200" spacing="small" captionalign="left">
 
<gallery position="left" widths="200" spacing="small" captionalign="left">
Seamoth Upgrade Menu (1).jpg|Seamoth Perimeter Defense System
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Perimeter Defense.gif|The Seamoth Perimeter Defense System in use
Seamoth Perimeter Defense System (1).jpg|Shock pulse
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Perimeter Defense 02.png|A [[Hoverfish]] killed with the module
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Perimeter Defense 03.png|A [[Boneshark]] killed using the Seamoth Perimeter Defense System
Seamoth Perimeter Defense System (2).jpg|Pulse decreases
 
Seamoth Perimeter Defense System (3).jpg|Two electrical pulses shocked a [[Hoverfish]]
 
Seamoth Perimeter Defense System (4).jpg|Five shockwaves with electricity killed one [[Bone Shark]]
 
 
</gallery>
 
</gallery>
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[[Category:Item]]
 
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{{Navbox Items}}
[[Category:Upgrade]]
 
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[[fr:Système de défense pour Seamoth]]
[[Category:Crafted with Seamoth Modification Station]]
 
[[Category:Seamoth Upgrade]]
 
[[Category:Crafted with Polyanilline]]
 

Revision as of 21:05, 8 December 2019

This article is about Seamoth Perimeter Defense System. If this is not what you are looking for, see Upgrade Module (Disambiguation).

The Seamoth Perimeter Defense System is a defense-oriented Upgrade Module for the Seamoth. The module is crafted in the Vehicle Upgrade Console and must be applied to the Seamoth's upgrade panel to function.

The Seamoth Perimeter Defense System is used by left clicking after selecting the icon with one of the hotkeys (1-4). The hotkey used depends on where the module is placed in the upgrade panel. If the left mouse button is clicked the Seamoth will generate a small charge that uses >1% of the Seamoth's energy. If the left mouse button is held a large radius blast can be produced that uses up to 15% of the Seamoth's energy.

Spoiler alert: The following section contains story related material.


When using Ion Power Cells, a simple blast uses 0.2% of energy, while a fully charged blast uses 6%.


It must be noted that killing aggressive fauna such as Stalkers and Sand Sharks is rather difficult without a large number of fully-charged blasts, which is highly costly on a Seamoth's energy reserves. Often, the better solution is to use a low-mid charge shock, which will stun predators and allow one with time to escape. Installing multiple Seamoth Perimeter Defense System allows multiple blasts to be fired off in quicker succession. However, oftentimes only one module is required for efficient defence.

The Seamoth Perimeter Defense System does not affect the Ampeel, presumably because of the Ampeel's electrical nature. The Seamoth Perimeter Defense System is capable of fending off Reaper Leviathans and Ghost Leviathans with only minimal damage to the hull. It is also a good defense against Warpers, as a charged shot is enough to cause them to temporarily warp away.


Recipe

PolyanilineWiring KitItem ArrowVehicle Upgrade ConsoleItem ArrowSeamoth Perimeter Defense System

Gallery