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Signals are icons shown on the HUD that can guide the player to the source which is usually important story locations. Signals can be enabled and disabled using the PDA's Beacon Manager. Their colors can also be customized, with the choice of color limited to blue, green, orange, red, and yellow.
Lifepod 5 signal is received as soon as the game starts. The vehicle signals appear at the location of any built vehicle. The Signals that point towards Destroyed Lifepods are obtained from the radio, while others can be retrieved from data terminals on the Aurora and within Alien Bases. Signals that lead to Degasi Seabases can be downloaded from certain abandoned PDAs.
Player Signals Edit
The position of a Beacon.
Displays the location of a Beacon placed by the player. The name can be customized by interacting with the beacon.
The position of a Camera Drone.
Displays the location of a Camera Drone.
The position of the player's Cyclops submarine.
Displays the location of a Cyclops. The name of the ping can be customized by changing the submarine's name.
The position of the player's Prawn Suit.
Displays the location of a Prawn Suit. The name of the ping can be customized by changing the Prawn Suit's name at a Vehicle Upgrade Console.
The position of the player's Neptune Escape Rocket.
Displays the location of a Neptune Escape Rocket. The ping's name can be customized by changing the rocket's name in the interface on the Launch Platform.
The position of the player's Seamoth.
Displays the location of a Seamoth. The name of the ping can be customized by changing the Seamoth's name at a Vehicle Upgrade Console.
Displays the location of Lifepod 5, the lifepod the player starts in.
The position of a Scanner Room.
Displays the location of a Scanner Room. The ping is only visible while controlling a Camera Drone, and therefore the color cannot be changed via the beacon manager in the PDA, so the icon uses the default blue color.
Story-based Signals Edit
Abandoned Lifepods Edit
Lifepod 2 (500m)
-489 -500 1328
CTO Yu's Lifepod sunk 500m before she abandoned it.
Lifepod 3 (Shallows)
-21 -18 410
Crew reported their seaglide damaged.
Lifepod 12 (250m)
1117 -268 568
Sunk to the ocean bed.
Lifepod 13 (175m)
-919 -177 508
Carrying high priority passenger's remains
Lifepod 17 (100m)
-510 -91 -45
Stranded near a cave system and under attack.
Lifepod 19 (300m)
-808 -298 -873
Second Officer Keen's last broadcast location.
Aurora Rendezvous Point (Dry Land)
-706 2 -1098
Sunbeam Landing Site
291 3 1098
Proposed Degasi Habitat (250m)
90 -264 -371
(Note: This one can duplicate, as two PDAs provide this signal)
Proposed Degasi Habitat (500m)
-647 -508 -948
Deep Grand Reef
The current generic Signal icon
All other Signal icons in the game are defaulted to a white shade. This, however, is not the case for the Scanner Room signal icon, which is a shade of blue and cannot be changed.
Signals, when first implemented, had no icon on the hud. They instead were pulsing white points.
Signals were originally held in the inventory as items. They could be equipped in the two tech tech slots on the player, and simply had a placeholder model of a bright white "X".