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Signal Ping

Signals are pings that direct the player to important story locations. Signals can be enabled and disabled using the PDA's Beacon Manager. Their colors can also be customized, like other pings.

The Signals that point towards Destroyed Lifepods are obtained from the radio, while others can be retrieved from data terminals on the Aurora and within Alien Bases. Signals that lead to Degasi Seabases can be downloaded from certain abandoned PDAs.

Signal Locations


Signal Name Co-ordinates Information
Signal Ping Lifepod 2 (500m) -489 -500 1328 CTO Yu's Lifepod sunk 500m before she abandoned it.
Lifepod 2 Audio
Signal Ping Lifepod 3 (Shallows) -21 -18 410 Crew reported their seaglide damaged.
Lifepod 3 Audio
Signal Ping Lifepod 4 (Shallows) 717 -7 161 Radiation Suit recommended before attempting rescue/salvage.
Lifepod 4 Audio
Signal Ping Lifepod 6 (110m) 363 -110 309 Crew requested assistance surviving radiation.
Lifepod 6 Audio
Signal Ping Lifepod 7 (180m) -55 -179 -1039 Aurora crewmember requested assistance.
Lifepod 7 Audio
Signal Ping Lifepod 12 (250m) 1117 -268 568 Sunk to the ocean bed.
Lifepod 12 Audio
Signal Ping Lifepod 13 (175m) -919 -177 508 Carrying high priority passenger's remains
Lifepod 13 Audio
Signal Ping Lifepod 17 (100m) -510 -91 -45 Stranded near a cave system and under attack.
Lifepod 17 Audio
Signal Ping Lifepod 19 (300m) -808 -298 -873 Second Officer Keen's last broadcast location.
Lifepod 19 Audio


Signal Name Co-ordinates Location
Signal Ping Aurora Rendezvous Point (Dry Land) -706 2 -1098 Floating Island
Signal Ping Sunbeam Landing Site 291 3 1098 Mountain Island, (Time-limited)


Signal Name Co-ordinates Location
Signal Ping Proposed Degasi Habitat (250m) 90 -264 -371 Jellyshroom Cave (Note: This one can duplicate, as two PDAs provide this signal)
Signal Ping Proposed Degasi Habitat (500m) -647 -508 -948 Deep Grand Reef



  • Signals, when first implemented, had no icon on the hud. They instead were pulsing white points.
  • Signals were originally held in the inventory as items. They could be equipped in the two tech tech slots on the player, and simply had a placeholder model of a bright white "X".
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