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About 50 results for "Software_Engineers"
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Subnautica
Subnautica is a game made by Unknown Worlds Entertainment. Subnautica allows the player to explore an uncharted alien planet by scuba diving and traveling in submarines. The planet is almost all water, meaning the player -
Alex Ries (Developer)
The contents of this article are not a part of the Subnautica universe. Alex Ries is a concept artist from Melbourne, Australia. He did not work for Unknown Worlds Entertainment during the development of the -
Charlie Cleveland (Developer)
The contents of this article are not a part of the Subnautica universe. Charlie Cleveland is the director of the first Subnautica and co-founder of Unknown Worlds Entertainment alongside Max McGuire. -
Lorelei King (Voice Actor)
The contents of this article are not a part of the Subnautica universe. Lorelei King is the voice actor of Marguerit Maida. -
Kimberly D. Brooks (Voice Actor)
The contents of this article are not a part of the Subnautica universe. Kimberly D. Brooks is the voice actor for Robin Ayou. -
Amanda Wilkin (Voice Actor)
The contents of this article are not a part of the Subnautica universe. Amanda Wilkin is the voice actor of Sam Ayou. -
Matthew Marsh (Voice Actor)
The contents of this article are not a part of the Subnautica universe. Matthew Marsh is the voice actor of Al-An. -
Pat Presley (Developer)
The contents of this article are not a part of the Subnautica universe. Pat Presley is a freelance conceptual design artist who drew several creature and biome concepts for Subnautica. His designs for the former -
Cory Strader (Developer)
The contents of this article are not a part of the Subnautica universe. I only whip the artists working for me once or twice a week. ― Cory Strader -
Pavel Goloviy (Developer)
The contents of this article are not a part of the Subnautica universe. Pavel Goloviy is a Russian concept artist subcontracted through Fox3D. Pavel's concept art seems to focus on biome and landscape design -
Dima Pertsula (Developer)
The contents of this article are not a part of the Subnautica universe. Dima Pertsula is a Ukrainian concept artist subcontracted by Unknown Worlds Entertainment through Fox3D. He appears to specialise in landscape design. -
Liam Tart (Developer)
The contents of this article are not a part of the Subnautica universe. cookie dough is cookie dough coloured. ― Liam Tart -
Jonas Bötel (Developer)
The contents of this article are not a part of the Subnautica universe. bugs are way more fun than features anyway ― Jonas Bötel -
Louis Karim (Developer)
The contents of this article are not a part of the Subnautica universe. I hope more people get eaten by Reaper Leviathans. ― Louis Karim -
Ben Prunty (Developer)
The contents of this article are not a part of the Subnautica universe. Ben Prunty is a Sound Designer for Below Zero, most notably the composer of the soundtrack. He is known for his design -
Tom Jubert (Developer)
The contents of this article are not a part of the Subnautica universe. Tom Jubert is a freelance narrative designer and games developer. Notably he has worked on Subnautica, The Talos Principle, Faster Than Light -
Evgeny Park (Developer)
The contents of this article are not a part of the Subnautica universe. Evgeny Park, also known as "Klickstop", is an artist for Fox3D who was employed to work on Subnautica: Below Zero. Drop Pod -
Scott MacDonald (Developer)
The contents of this article are not a part of the Subnautica universe. DerpFish watches you. Prepare. ― Scott MacDonald -
Ted Gill
The contents of this article are not a part of the Subnautica universe. Ted Gill is the company president of Unknown Worlds Entertainment, taking over many of the managerial and business related tasks which has -
David Kalina (Developer)
The contents of this article are not a part of the Subnautica universe. David Kalina was hired late in the development of Subnautica, largely for optimisation purposes. -
Benjamin Lutz (Developer)
The contents of this article are not a part of the Subnautica universe. Benjamin Lutz, also known as "Mitsu", is a world designer for Subnautica: Below Zero. He has previously worked on games such as -
Zaire Lanier (Developer)
The contents of this article are not a part of the Subnautica universe. Zaire Lanier is one of the writers for Subnautica: Below Zero, working alongside Jill Murray and Brittney Morris. She is the writer -
Brittney Morris (Developer)
The contents of this article are not a part of the Subnautica universe. Brittney Morris is one of the writers for Subnautica: Below Zero, working alongside Jill Murray and Zaire Lanier. She is the author -
Cole Verderber (Developer)
The contents of this article are not a part of the Subnautica universe. Cole Verderber is a Sound Designer for Subnautica: Below Zero. He is employed through Power Up Audio. -
Christine Hottovy (Developer)
The contents of this article are not a part of the Subnautica universe. Christine Hottovy, also known as "Mazzums", is an FX artist for Subnautica: Below Zero. She has previously worked on AAA games such
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Adobe Wiki is an open source database dedicated to the trending software engineer company organization, Adobe Inc as well as their commercial creative digital software. Anyone could share, distribute, edit and contribute their own effort to the knowledge and reveal…