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[[File:Storage 03.png|thumb|An example of storing items in the player's inventory]]'''Storage''' is the general term for any device in the game that can contain one or more additional items, as well as the player's own inventory. It typically excludes devices which do something with the items placed in them, such as a [[Battery Charger]] or [[Nuclear Reactor]].
[[File:Storage 03.png|thumb]]
 
'''Storage''' commonly refers to containers in which items can be stored. The amount of item slots varies from container to container. All items in the game have a certain shape that occupies a certain number of inventory slots. Since the last update, "Voice of the Deep", items can have shape of squares or rectangles. Small items like [[Titanium]] and [[Lithium]] occupy one slot while the largest item, the [[Waterproof Locker]], needs 16 slots in the form of a square.
 
   
  +
All items occupy a number of inventory slots in a square or rectangle shape. Small items like crafting materials and most personal equipment occupy only one slot in storage, while large items like the [[Waterproof Locker]] can occupy up to nine slots. A [[Reefback Leviathan]] that was grown in the [[Alien Containment]] (not possible in the final game without using debug codes to spawn an egg) will take up sixteen slots in storage.
In the beginning, the [[Player]] only has their own inventory, which can be accessed by using the [[PDA]], and the storage inside [[Lifepod 5]]. As the player progresses in the game, items can also be stored inside of various other containers.
 
  +
  +
The game will automatically sort items to maximize the use of inventory space, but it is worth noting that as well as items having to fit into the number of squares, they must also physically fit into the grid. For example, if a container has a 4×3 grid, it is not possible to fit three 2×2 items into it, as the first two will leave the remaining space as a 4×1 column.
  +
 
In the beginning, the [[player]] only has their own inventory, which can be accessed by using the [[PDA]], and the storage unit inside [[Lifepod 5]]. As the player progresses through the game, they will gain access to various other containers and built-in storage systems.
  +
  +
Most prepared food items and plant samples placed in storage will spoil after a set period of time, but live animals can be stored indefinitely in either the player's inventory or any other storage method without any issue.
  +
  +
Portable storage items such as the [[Carry-all]] or [[Waterproof Locker]] generally cannot be picked up if they contain items, or put down inside the [[Cyclops]]. However, fixed storage such as [[Wall Locker]]s can be built on the Cyclops' interior walls in the same way as at a base, and will function normally.
  +
  +
In general the only way for items to get into storage of any kind is for the player to put them there, and any storage encountered in the game world (typically carry-all bags) will be empty. The only real exception to this is when the player is using a [[Prawn Suit]] with a [[Prawn Suit Drill Arm|Drill Arm]] fitted: in this case, any items extracted with the drill will be automatically "sucked up" and placed in the Prawn Suit's back-mounted storage until it is filled.
   
 
== Types of storage ==
 
== Types of storage ==
{| style="width: 100%;" cellspacing="1" cellpadding="1" border="0"
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{| class="article-table sortable" style="width: 100%;" cellspacing="1" cellpadding="1" border="0"
! style="width: 40%; font-size:15px; text-align: center; background-color:#081622;" |Picture
 
! style="width: 20%; font-size:15px; text-align: center; background-color:#081622;" |Name
 
! style="width: 20%; font-size:15px; text-align: center; background-color:#081622;" |Inventory slots (x|y)
 
! style="width: 20%; font-size:15px; text-align: center; background-color:#081622;" |Total inventory slots
 
 
|-
 
|-
  +
! class="unsortable" style="width: 200px; text-align: center;" |Picture
| style="font-size:15px; background-color:#0B1E2F; width:40%; padding:10px;" |[[File:PDA1.jpg|thumb|center]]
 
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |[[PDA|Inventory]]
+
! class="sortable" style="width: 200px; text-align: center;" |Name
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |6x8
+
! class="sortable" style="width: 200px; text-align: center;" |Inventory slots (x|y)
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |48
+
! class="sortable" style="width: 200px; text-align: center;" |Total inventory slots
 
|-
 
|-
| style="font-size:15px; background-color:#0B1E2F; width:40%; padding:10px;" |[[File:Wall Locker (1).jpg|thumb|center]]
+
| style="font-size:12px; width:40%; padding:10px;" |[[File:Carry-all.png|70px|thumb|center]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |[[Wall Locker]]
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |[[Carry-all]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |5x6
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |3×3
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |30
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |9
 
|-
 
|-
| style="font-size:15px; background-color:#0B1E2F; width:40%; padding:10px;" |[[File:2015-04-07 00012.jpg|thumb|center]]
+
| style="font-size:12px; width:40%; padding:10px;" |[[File:Cyclops.png|70px|thumb|center]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |[[Locker]]
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |[[Cyclops]] Storage Locker
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |6x8
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |3×6
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |48
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |18
 
|-
 
|-
| style="font-size:15px; background-color:#0B1E2F; width:40%; padding:10px;" |[[File:20160428011336_1.jpg|thumb|center]]
+
| style="font-size:12px; width:40%; padding:10px;" |[[File:PDA.png|100px|center]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |[[Waterproof Locker]]
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |[[PDA|Inventory]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |4x4
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |6×8
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |16
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |48
 
|-
 
|-
| style="font-size:15px; background-color:#0B1E2F; width:40%; padding:10px;" |[[File:2015-04-25 00003.jpg|thumb|center]]
+
| style="font-size:12px; width:40%; padding:10px;" |[[File:Lifepod 5 Transparent.png|180px|thumb|center]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |Storage inside [[Lifepod 5]]
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |[[Lifepod 5]] Storage
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |4x8
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |4×8
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |32
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |32
 
|-
 
|-
| style="font-size:15px; background-color:#0B1E2F; width:40%; padding:10px;" |[[File:2015-04-11 00150.jpg|thumb|center]]
+
| style="font-size:12px; width:40%; padding:10px;" |[[File:Locker.png|70px|thumb|center]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |[[Vac-pack]]
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |[[Locker]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |1x1
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |6×8
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |1
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |48
 
|-
 
|-
| style="font-size:15px; background-color:#0B1E2F; width:40%; padding:10px;" |[[File:Seamoth Storage Solution (2).jpg|thumb|center]]
+
| style="font-size:12px; width:40%; padding:10px;" |[[File:Neptune Rocket Transparent.png|120px|thumb|center]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |[[Seamoth]] [[Storage Module]] Container
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |[[Neptune Escape Rocket]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |4x4
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |3&times;6 (locker)<br />2×3 ([[Time Capsule]])
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |16
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |54<br />6
 
|-
 
|-
| style="font-size:15px; background-color:#0B1E2F; width:40%; padding:10px;" |[[File:20160418182647_1.jpg|thumb|center]]
+
| style="font-size:12px; width:40%; padding:10px;" |[[File:Prawn Suit.png|70px|thumb|center]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |[[Cyclops]] Storage Locker
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |[[Prawn Suit]] Storage
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |2x6
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |6&times;4<br />(6&times;5 with one [[Storage Module]], 6&times;6 with two, 6&times;7 with three, 6&times;8 with four)
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |12
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |24<br />(30 with one [[Storage Module]], 36 with two, 42 with three, 48 with four)
 
|-
 
|-
| style="font-size:15px; background-color:#0B1E2F; width:40%; padding:10px;" |[[File:Exosuit upgrade.jpg|thumb|center]]
+
| style="font-size:12px; width:40%; padding:10px;" |[[File:Seamoth.png|70px|thumb|center]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |[[Prawn Suit]] Storage
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |[[Seamoth]] [[Storage Module]] Container
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |6x4<br />(6x5 with one [[Storage Module]], 6x6 with two, 6x7 with three, 6x8 with four)
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |4&times;4
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |24<br />(30 with one [[Storage Module]], 36 with two, 42 with three, 48 with four)
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |
  +
16 (one [[Storage Module]])<br />
  +
32 (two)<br />
  +
48 (three)<br />
  +
64 (four)<br />
 
|-
 
|-
| style="font-size:15px; background-color:#0B1E2F; width:40%; padding:10px;" |[[File:Luggage Bag.png|thumb|center]]
+
| style="font-size:12px; width:40%; padding:10px;" |[[File:Wall Locker.png|70px|thumb|center]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |[[Carry-all]]
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |[[Wall Locker]]
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |3x3
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |5&times;6
| style="font-size:15px; text-align: center; background-color:#0B1E2F; width:20%; padding:10px;" |9
+
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |30
  +
|-
 
| style="font-size:12px; width:40%; padding:10px;" |[[File:Waterproof Locker.png|70px|thumb|center]]
  +
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |[[Waterproof Locker]]
 
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |4&times;4
 
| style="font-size:12px; text-align: center; width:20%; padding:10px;" |16
 
|}
 
|}
  +
==Trivia==
[[Category:Mechanics]]
 
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*It is possible for the player's personal storage to exceed 48 slots: the most likely scenarios that cause this are removing a [[Battery]] from a tool when the player inventory is already full, or picking up a [[Time Capsule]] the contents of which exceed the available slots. If this occurs, the player is temporarily granted extra slots which are not displayed: removing items from the visible part of the PDA inventory will reveal the hidden ones.
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[[fr:Stockage]]
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[[pl:Magazynowanie]]
  +
[[ru:Складирование]]
 
[[Category:Gameplay]]
  +
[[Category:Storage]]

Revision as of 09:09, 13 July 2021

Storage 03

An example of storing items in the player's inventory

Storage is the general term for any device in the game that can contain one or more additional items, as well as the player's own inventory. It typically excludes devices which do something with the items placed in them, such as a Battery Charger or Nuclear Reactor.

All items occupy a number of inventory slots in a square or rectangle shape. Small items like crafting materials and most personal equipment occupy only one slot in storage, while large items like the Waterproof Locker can occupy up to nine slots. A Reefback Leviathan that was grown in the Alien Containment (not possible in the final game without using debug codes to spawn an egg) will take up sixteen slots in storage.

The game will automatically sort items to maximize the use of inventory space, but it is worth noting that as well as items having to fit into the number of squares, they must also physically fit into the grid. For example, if a container has a 4×3 grid, it is not possible to fit three 2×2 items into it, as the first two will leave the remaining space as a 4×1 column.

In the beginning, the player only has their own inventory, which can be accessed by using the PDA, and the storage unit inside Lifepod 5. As the player progresses through the game, they will gain access to various other containers and built-in storage systems.

Most prepared food items and plant samples placed in storage will spoil after a set period of time, but live animals can be stored indefinitely in either the player's inventory or any other storage method without any issue.

Portable storage items such as the Carry-all or Waterproof Locker generally cannot be picked up if they contain items, or put down inside the Cyclops. However, fixed storage such as Wall Lockers can be built on the Cyclops' interior walls in the same way as at a base, and will function normally.

In general the only way for items to get into storage of any kind is for the player to put them there, and any storage encountered in the game world (typically carry-all bags) will be empty. The only real exception to this is when the player is using a Prawn Suit with a Drill Arm fitted: in this case, any items extracted with the drill will be automatically "sucked up" and placed in the Prawn Suit's back-mounted storage until it is filled.

Types of storage

Picture Name Inventory slots (x|y) Total inventory slots
Carry-all
Carry-all 3×3 9
Cyclops
Cyclops Storage Locker 3×6 18
PDA
Inventory 6×8 48
Lifepod 5 Transparent
Lifepod 5 Storage 4×8 32
Locker
Locker 6×8 48
Neptune Rocket Transparent
Neptune Escape Rocket 3×6 (locker)
2×3 (Time Capsule)
54
6
Prawn Suit
Prawn Suit Storage 6×4
(6×5 with one Storage Module, 6×6 with two, 6×7 with three, 6×8 with four)
24
(30 with one Storage Module, 36 with two, 42 with three, 48 with four)
Seamoth
Seamoth Storage Module Container 4×4

16 (one Storage Module)
32 (two)
48 (three)
64 (four)

Wall Locker
Wall Locker 5×6 30
Waterproof Locker
Waterproof Locker 4×4 16

Trivia

  • It is possible for the player's personal storage to exceed 48 slots: the most likely scenarios that cause this are removing a Battery from a tool when the player inventory is already full, or picking up a Time Capsule the contents of which exceed the available slots. If this occurs, the player is temporarily granted extra slots which are not displayed: removing items from the visible part of the PDA inventory will reveal the hidden ones.