This article is about Update History in Subnautica. For the related article on the Below Zero Wiki, see Update History.

This article's aim is to provide a timeline of the various updates to the stable version and the most important additions of certain updates.

  • Microsoft Code to Content program (selling keys in retail)
  • Full documented project postmortem

Contents

PC Updates


2020 Updates

(Micro) Update 87

August 5th, 2020

  • Performance and lots of under-the-hood improvements
  • Improved world streaming: You should no longer be able to outrun terrain or fall through the world in a PRAWN suit
  • Hardcore mode: Low oxygen will no longer warn you
  • Rocket platform physics issues addressed
  • Fixed Lifepod ping not staying disabled on game load
  • Fixed base pillar bug
  • Fixed PRAWN suit stuck in air if built far away
  • Fixed quality issue with clouds
  • Fixed clipmap settings for PC & Mac
  • Fixed fade-in of some props
  • Disabled managed code stripping for mod support
  • Updated translations

2019 Updates

Big Little Update

December 11th, 2019

  • Many bug fixes and improvements
  • Unity engine upgrade
  • Comprehensive list of fixes here

2018 Updates

Update 85

April 23rd, 2018

  • Fixed ingredient tooltip sometimes only showing the first three ingredients
  • Fixed Cyclops upgrade station text display
  • Fixed Cyclops upgrade station depth module icons
  • Fixed Cyclops thermal upgrade icon
  • Fixed physics bug with luggage bags in Cyclops
  • Fixed exiting vehicles while in ESC menu
  • Fixed enzyme cure ball being pickupable
  • Fixed kyanite crystal model
  • Fixed build drones bug with mobile vehicle bay
  • Fixed exosuit animation bug
  • Updated lots of translations

Update 83

March 8th, 2018

  • Main menu button texts update correctly when switching languages
  • In-game menu button text colors fixed
  • F8 panel fully translated
  • Cyclops flooding leak indicators now clearly outside of the hull
  • Controller navigation and selection boxes fixed
  • Builder menu usable with swapped mouse buttons
  • Lifepod fabricator lighting fixed
  • Cyclops hatch door collider fixed
  • Disallow poster placement where wall lockers are disallowed
  • Non-localized text removed from color customization terminal
  • Physics bugs with ion cubes and precursor keys fixed
  • End-game achievements now trigger
  • Lost river creatures now immune to brine
  • Player mask now correctly lit
  • Can not despawn Aurora by building a base next to it anymore
  • Seamoth hatch animation fixed
  • Changing quality settings in game reminds player to restart the game
  • Time capsule UI simplyfied
  • Pathfinder tool recipe adjusted
  • Entering exosuit while sprinting fixed

Official Release

January 23rd, 2018

2017 Updates

Eye Candy Update

December 7th, 2017

Minor Update 80

October 31st, 2017

  • Multiple bugs removed
  • Improved performance

Low-Key Update 79

October 5th, 2017

  • Multiple bugs fixed
  • Achievements removed

Cuddlefish Update

September 14th, 2017

Ghost Update

GhostUpdate.png

August 21st, 2017

  • Ghost Leviathan added
  • Crash Zone Mesas added
  • Power Transmitter model added
  • Mountains/Bulb Zone Lost River Cavern added
  • PDA Interface enhanced
  • New Tooltips to indicate ingredients for recipes
  • Lifepod First Use Animations
  • Sea Treader Feces model implemented
  • New Cyclops Upgrade Module Slots
  • New Reaper Leviathan model added
  • Enzyme 42 model and cure animation added
  • Quarantine Enforcement Platform deactivation sequence added
  • Sea Emperor Leviathan (Babies) added
  • Sea Emperor Leviathan (Juveniles) added
  • New Sparse Reef and Dunes Wrecks added
  • Inactive Lava Zone tunnel in Crash Zone removed
  • Knives no longer damage bases
  • Crafting Tree reworked
  • Reaper Leviathan roar animation
  • Gravsphere renamed to Grav Trap
  • Lights added in Disease Research Facility Cavern entrance
  • Blood Kelp Trench widened
  • Tree Cove Lost River Cavern widened
  • Prawn Suit sit animation

Voice of the Deep

Voice of the Deep.png

June 21st, 2017

Silent Running Update

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Subnautica Silent Running Update

April 28th, 2017

Infected Update

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Subnautica Infected Update

March 2nd, 2017

Castles & Coffee Update

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Subnautica_Castles_&_Coffee_Update

Subnautica Castles & Coffee Update

January 26, 2017

2016 Updates

Precursor Update

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Subnautica_Precursor_Update

Subnautica Precursor Update

December 15, 2016

Bones Update

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Subnautica Bones Update

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Subnautica Xbox Bones Update

October 27, 2016

Dangerous Creatures

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Subnautica_Dangerous_Creatures_Update

Subnautica Dangerous Creatures Update

September 22, 2016

Prawn Update

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Subnautica_PRAWN_Update

Subnautica PRAWN Update

August 23rd, 2016

(Micro) Update 67

July 6th, 2016

  • Improved Performance
  • VR Bug Fixes
  • Xbox Controllers can be used on the PC
  • Main Menu updated

Power Nap Update

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Subnautica Power Nap Update

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Subnautica Xbox Update 2

June 1st, 2016

Machinery Update

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Subnautica Machinery Update

May 6th, 2016

  • Scanner Room
  • Bioreactor, Nuclear Reactor and Thermal Plant remodeling
  • Cyclops 2.0
    • The default depth has been increased from 200m to 500m
    • Proximity sensors have been added to assist with navigation
    • Lockers on lower deck are now functional
    • Added exterior stationary hull cameras that can be accessed while driving
    • New hatch animations means the hatch opens and closes when approached
  • Crabsquid
  • Added the Northen Blood Kelp Zone
  • Fauna that are eaten or killed will respawn
  • Waterproof Locker gets new model, features and animations

Oculus Update

April 5th, 2016

(Xbox One release): Crash Sequence

March 16th, 2016

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Subnautica Crash Sequence

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Subnautica Xbox Update 1

Farming

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Subnautica_Farming_Update

Subnautica Farming Update

February 25th, 2016

Flood Of Dead Bugs

January 28th, 2016

  • Floodlight added
  • >50 bugs fixed
  • Location accurate lighting (lots of objects now don't reflect the Safe Shallows anymore)

H2.0 Update

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Subnautica_H2.O_Update

Subnautica H2.O Update

January 14th, 2016

  • Massive overhaul of water graphics
  • Scanner added
  • Ocean environment updated
  • Items now have proper 3D models
  • Subtitles added
  • Language support added
  • New Fragment system
  • PDA Data Bank and Encyclopedia added
  • Message log in PDA

2015 Alpha Updates

Get Wrecked

December 15th, 2015

Get_Wrecked_Explorable_Wreckage

Get Wrecked Explorable Wreckage

Water Filtration Machine

November 20th, 2015

Subnautica_Water_Filtration_Machine

Subnautica Water Filtration Machine

Shocking Update

November 5th, 2015

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Shocking Subnautica Update

Seamoth Update

September 10th, 2015

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Subnautica_Seamoth_Update

Subnautica Seamoth Update

Habitat Update

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Subnautica Habitat Update

August 6th, 2015

Macworld Update

June 19th, 2015

Alterra Science Update

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Subnautica Alterra Science Update

May 28th, 2015

Crash Site Update

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Subnautica Crash Site Introduction

April 30th, 2015

Bases Update

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Subnautica Habitat Update

March 13th, 2015

New Loot System

February 25th, 2015

  • Loot system updated

Cyclops Introduction

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Subnautica Cyclops Submarine Introduction

February 5th, 2015

Dev Update 8

Subnautica_Dev_Update_8_(Jan_2015)

Subnautica Dev Update 8 (Jan 2015)

January 16th, 2015

2014 Pre-Alpha Updates

Dev Update 7

Subnautica_Dev_Update_7_(Dec_2014)

Subnautica Dev Update 7 (Dec 2014)

December 23rd, 2014

  • Gravsphere added
  • Lifepod 5 storage added
  • Now supports Oculus Rift DK2
  • Storage Cubes added
  • Oxygen replenishes faster
  • Lifepod Beacon now doesn't disappear from far distances
  • Gasopods now release more defensive gas when you approach them
  • Fixed the problem when PCs with Nvidia SLI setups don't see the oxygen bar
  • Lifepod 5's Beacon is now visible from farther distances 
  • Oxygen now replenishes more quickly at the surface
  • Large Creature's AI is now improved

Early Access Release

EarlyAccess.jpg

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Subnautica Early Access Trailer

2014 December 16:

2014 December 7

2014 November 22

2014 November 14

  • Deformable environment added

2014 November 5

2014 September 27

2014 September 5

  • Cyclops flooding is being developed

2014 August 23

  • Cyclops is announced and being developed

2014 July 8

2014 April 24

Subnautica_PAX_East_2014_Booth_Tour

Subnautica PAX East 2014 Booth Tour

  • Subnautica release at PAX still in Pre-alpha stage

2014 April 11:

2013 Pre-Alpha Updates

2013 December 15

Subnautica_Welcome

Subnautica Welcome

Prototype Builds

Subnautica prototypes.jpg

Access to seven early development Prototype builds were sold within the earliest access campaign, selling the Subnautica Special Edition, which included other items such as the Special Hull Plate Upgrade and extra soundtracks. The most notable is the change within the name from Descend to Subnautica.

Prototypes were originally going to be available as free DLCs for owners of Subnautica, however, it seem the developers have abandoned this plan.

There is no known way to access these prototypes unless the Special Addition had previously been purchased.

Xbox Updates


2017 Updates

Xbox Infected Update

March 8, 2017

Xbox Castles & Coffee + Precursor Update

February 24, 2017

Xbox Bones Update

January 3, 2017

2016 Updates

Xbox Dangerous Creatures Update

October 6, 2016

Xbox PRAWN Update

August 29, 2016

Xbox Update 2

Subnautica_Xbox_Update_2

Subnautica Xbox Update 2

August 16th, 2016

  • Many Performance Improvements
  • Language Options Added

Xbox Update 1

Subnautica_Xbox_Update_1

Subnautica Xbox Update 1

July 10th, 2016

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